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// Copyright 2015 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file was auto-generated by the vanadium vdl tool.
// Package: internal
package internal
import (
"v.io/v23/security"
"v.io/v23/uniqueid"
"v.io/v23/vdl"
)
var _ = __VDLInit() // Must be first; see __VDLInit comments for details.
//////////////////////////////////////////////////
// Type definitions
// Config contains the attributes of the role, and the list of members who have
// access to it.
type Config struct {
// List of role objects, relative to this role, from which to import
// the set of members. File path notation like "." and ".." may be used.
// The set of members who have access to this role is the union of this
// role's members and those of all the imported roles.
ImportMembers []string
// Blessings that match at least one of the patterns in this set are
// allowed to act on behalf of the role.
Members []security.BlessingPattern
// Indicates that the blessing name of the caller should be appended to
// the role blessing name.
Extend bool
// If Audit is true, each use of the role blessing will be reported to
// an auditing service and will be usable only if the report was
// successful.
Audit bool
// The amount of time for which the role blessing will be valid. It is a
// string representation of a time.Duration, e.g. "24h". An empty string
// indicates that the role blessing will not expire.
Expiry string
// The blessings issued for this role will only be valid for
// communicating with peers that match at least one of these patterns.
// If the list is empty, all peers are allowed.
Peers []security.BlessingPattern
}
func (Config) __VDLReflect(struct {
Name string `vdl:"v.io/x/ref/services/role/roled/internal.Config"`
}) {
}
func (x Config) VDLIsZero() bool {
if len(x.ImportMembers) != 0 {
return false
}
if len(x.Members) != 0 {
return false
}
if x.Extend {
return false
}
if x.Audit {
return false
}
if x.Expiry != "" {
return false
}
if len(x.Peers) != 0 {
return false
}
return true
}
func (x Config) VDLWrite(enc vdl.Encoder) error {
if err := enc.StartValue(__VDLType_struct_1); err != nil {
return err
}
if len(x.ImportMembers) != 0 {
if err := enc.NextField(0); err != nil {
return err
}
if err := __VDLWriteAnon_list_1(enc, x.ImportMembers); err != nil {
return err
}
}
if len(x.Members) != 0 {
if err := enc.NextField(1); err != nil {
return err
}
if err := __VDLWriteAnon_list_2(enc, x.Members); err != nil {
return err
}
}
if x.Extend {
if err := enc.NextFieldValueBool(2, vdl.BoolType, x.Extend); err != nil {
return err
}
}
if x.Audit {
if err := enc.NextFieldValueBool(3, vdl.BoolType, x.Audit); err != nil {
return err
}
}
if x.Expiry != "" {
if err := enc.NextFieldValueString(4, vdl.StringType, x.Expiry); err != nil {
return err
}
}
if len(x.Peers) != 0 {
if err := enc.NextField(5); err != nil {
return err
}
if err := __VDLWriteAnon_list_2(enc, x.Peers); err != nil {
return err
}
}
if err := enc.NextField(-1); err != nil {
return err
}
return enc.FinishValue()
}
func __VDLWriteAnon_list_1(enc vdl.Encoder, x []string) error {
if err := enc.StartValue(__VDLType_list_2); err != nil {
return err
}
if err := enc.SetLenHint(len(x)); err != nil {
return err
}
for _, elem := range x {
if err := enc.NextEntryValueString(vdl.StringType, elem); err != nil {
return err
}
}
if err := enc.NextEntry(true); err != nil {
return err
}
return enc.FinishValue()
}
func __VDLWriteAnon_list_2(enc vdl.Encoder, x []security.BlessingPattern) error {
if err := enc.StartValue(__VDLType_list_3); err != nil {
return err
}
if err := enc.SetLenHint(len(x)); err != nil {
return err
}
for _, elem := range x {
if err := enc.NextEntryValueString(__VDLType_string_4, string(elem)); err != nil {
return err
}
}
if err := enc.NextEntry(true); err != nil {
return err
}
return enc.FinishValue()
}
func (x *Config) VDLRead(dec vdl.Decoder) error {
*x = Config{}
if err := dec.StartValue(__VDLType_struct_1); err != nil {
return err
}
decType := dec.Type()
for {
index, err := dec.NextField()
switch {
case err != nil:
return err
case index == -1:
return dec.FinishValue()
}
if decType != __VDLType_struct_1 {
index = __VDLType_struct_1.FieldIndexByName(decType.Field(index).Name)
if index == -1 {
if err := dec.SkipValue(); err != nil {
return err
}
continue
}
}
switch index {
case 0:
if err := __VDLReadAnon_list_1(dec, &x.ImportMembers); err != nil {
return err
}
case 1:
if err := __VDLReadAnon_list_2(dec, &x.Members); err != nil {
return err
}
case 2:
switch value, err := dec.ReadValueBool(); {
case err != nil:
return err
default:
x.Extend = value
}
case 3:
switch value, err := dec.ReadValueBool(); {
case err != nil:
return err
default:
x.Audit = value
}
case 4:
switch value, err := dec.ReadValueString(); {
case err != nil:
return err
default:
x.Expiry = value
}
case 5:
if err := __VDLReadAnon_list_2(dec, &x.Peers); err != nil {
return err
}
}
}
}
func __VDLReadAnon_list_1(dec vdl.Decoder, x *[]string) error {
if err := dec.StartValue(__VDLType_list_2); err != nil {
return err
}
if len := dec.LenHint(); len > 0 {
*x = make([]string, 0, len)
} else {
*x = nil
}
for {
switch done, elem, err := dec.NextEntryValueString(); {
case err != nil:
return err
case done:
return dec.FinishValue()
default:
*x = append(*x, elem)
}
}
}
func __VDLReadAnon_list_2(dec vdl.Decoder, x *[]security.BlessingPattern) error {
if err := dec.StartValue(__VDLType_list_3); err != nil {
return err
}
if len := dec.LenHint(); len > 0 {
*x = make([]security.BlessingPattern, 0, len)
} else {
*x = nil
}
for {
switch done, elem, err := dec.NextEntryValueString(); {
case err != nil:
return err
case done:
return dec.FinishValue()
default:
*x = append(*x, security.BlessingPattern(elem))
}
}
}
//////////////////////////////////////////////////
// Const definitions
// LoggingCaveat is a caveat that will always validate but it logs the parameter on every attempt to validate it.
var LoggingCaveat = security.CaveatDescriptor{
Id: uniqueid.Id{
176,
52,
28,
237,
226,
223,
129,
189,
237,
112,
151,
187,
85,
173,
128,
0,
},
ParamType: __VDLType_list_2,
}
// Hold type definitions in package-level variables, for better performance.
var (
__VDLType_struct_1 *vdl.Type
__VDLType_list_2 *vdl.Type
__VDLType_list_3 *vdl.Type
__VDLType_string_4 *vdl.Type
)
var __VDLInitCalled bool
// __VDLInit performs vdl initialization. It is safe to call multiple times.
// If you have an init ordering issue, just insert the following line verbatim
// into your source files in this package, right after the "package foo" clause:
//
// var _ = __VDLInit()
//
// The purpose of this function is to ensure that vdl initialization occurs in
// the right order, and very early in the init sequence. In particular, vdl
// registration and package variable initialization needs to occur before
// functions like vdl.TypeOf will work properly.
//
// This function returns a dummy value, so that it can be used to initialize the
// first var in the file, to take advantage of Go's defined init order.
func __VDLInit() struct{} {
if __VDLInitCalled {
return struct{}{}
}
__VDLInitCalled = true
// Register types.
vdl.Register((*Config)(nil))
// Initialize type definitions.
__VDLType_struct_1 = vdl.TypeOf((*Config)(nil)).Elem()
__VDLType_list_2 = vdl.TypeOf((*[]string)(nil))
__VDLType_list_3 = vdl.TypeOf((*[]security.BlessingPattern)(nil))
__VDLType_string_4 = vdl.TypeOf((*security.BlessingPattern)(nil))
return struct{}{}
}