blob: 2dcbb82be582ae780edf2edac756de47e0df492f [file] [log] [blame]
// Copyright 2015 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package lib
import (
"bytes"
"encoding/hex"
"fmt"
"io"
"sync"
"v.io/v23/vom"
)
func HexVomEncode(v interface{}, te *vom.TypeEncoder) (string, error) {
var buf bytes.Buffer
var encoder *vom.Encoder
if te != nil {
encoder = vom.NewEncoderWithTypeEncoder(&buf, te)
} else {
encoder = vom.NewEncoder(&buf)
}
if err := encoder.Encode(v); err != nil {
return "", err
}
return hex.EncodeToString(buf.Bytes()), nil
}
func HexVomEncodeOrDie(v interface{}, te *vom.TypeEncoder) string {
s, err := HexVomEncode(v, te)
if err != nil {
panic(err)
}
return s
}
func HexVomDecode(data string, v interface{}, td *vom.TypeDecoder) error {
binbytes, err := hex.DecodeString(data)
if err != nil {
return fmt.Errorf("Error decoding hex string %q: %v", data, err)
}
var decoder *vom.Decoder
if td != nil {
decoder = vom.NewDecoderWithTypeDecoder(bytes.NewReader(binbytes), td)
} else {
decoder = vom.NewDecoder(bytes.NewReader(binbytes))
}
return decoder.Decode(v)
}
// TypeReader implements io.Reader but allows changing the underlying buffer.
// This is useful for merging discrete messages that are part of the same flow.
type TypeReader struct {
buf bytes.Buffer
mu sync.Mutex
isClosed bool
cond *sync.Cond
}
func NewTypeReader() *TypeReader {
reader := &TypeReader{}
reader.cond = sync.NewCond(&reader.mu)
return reader
}
func (r *TypeReader) Add(data string) error {
binBytes, err := hex.DecodeString(data)
if err != nil {
return err
}
r.mu.Lock()
_, err = r.buf.Write(binBytes)
r.mu.Unlock()
r.cond.Signal()
return err
}
func (r *TypeReader) Read(p []byte) (int, error) {
r.mu.Lock()
defer r.mu.Unlock()
for {
if r.buf.Len() > 0 {
return r.buf.Read(p)
}
if r.isClosed {
return 0, io.EOF
}
r.cond.Wait()
}
}
func (r *TypeReader) Close() {
r.mu.Lock()
r.isClosed = true
r.mu.Unlock()
r.cond.Broadcast()
}
// TypeWriter implements io.Writer but allows changing the underlying buffer.
// This is useful for merging discrete messages that are part of the same flow.
type TypeWriter struct {
writer ClientWriter
}
func NewTypeWriter(w ClientWriter) *TypeWriter {
return &TypeWriter{writer: w}
}
func (w *TypeWriter) Write(p []byte) (int, error) {
err := w.writer.Send(ResponseTypeMessage, p)
if err != nil {
return 0, err
}
return len(p), nil
}