blob: e13c89873ad34d5ee3873de9111b69f28e00ae79 [file] [log] [blame]
// This file was auto-generated by the veyron vdl tool.
// Source: lightswitch.vdl
package sample
import (
// The non-user imports are prefixed with "__" to prevent collisions.
__veyron2 "veyron.io/veyron/veyron2"
__context "veyron.io/veyron/veyron2/context"
__ipc "veyron.io/veyron/veyron2/ipc"
__vdlutil "veyron.io/veyron/veyron2/vdl/vdlutil"
__wiretype "veyron.io/veyron/veyron2/wiretype"
)
// TODO(toddw): Remove this line once the new signature support is done.
// It corrects a bug where __wiretype is unused in VDL pacakges where only
// bootstrap types are used on interfaces.
const _ = __wiretype.TypeIDInvalid
// LightSwitchClientMethods is the client interface
// containing LightSwitch methods.
//
// LightSwitch allows clients to manipulate a virtual light switch.
type LightSwitchClientMethods interface {
// Status indicates whether the light is on or off.
Status(__context.T, ...__ipc.CallOpt) (string, error)
// FlipSwitch sets the light to on or off, depending on the input.
FlipSwitch(ctx __context.T, toOn bool, opts ...__ipc.CallOpt) error
}
// LightSwitchClientStub adds universal methods to LightSwitchClientMethods.
type LightSwitchClientStub interface {
LightSwitchClientMethods
__ipc.UniversalServiceMethods
}
// LightSwitchClient returns a client stub for LightSwitch.
func LightSwitchClient(name string, opts ...__ipc.BindOpt) LightSwitchClientStub {
var client __ipc.Client
for _, opt := range opts {
if clientOpt, ok := opt.(__ipc.Client); ok {
client = clientOpt
}
}
return implLightSwitchClientStub{name, client}
}
type implLightSwitchClientStub struct {
name string
client __ipc.Client
}
func (c implLightSwitchClientStub) c(ctx __context.T) __ipc.Client {
if c.client != nil {
return c.client
}
return __veyron2.RuntimeFromContext(ctx).Client()
}
func (c implLightSwitchClientStub) Status(ctx __context.T, opts ...__ipc.CallOpt) (o0 string, err error) {
var call __ipc.Call
if call, err = c.c(ctx).StartCall(ctx, c.name, "Status", nil, opts...); err != nil {
return
}
if ierr := call.Finish(&o0, &err); ierr != nil {
err = ierr
}
return
}
func (c implLightSwitchClientStub) FlipSwitch(ctx __context.T, i0 bool, opts ...__ipc.CallOpt) (err error) {
var call __ipc.Call
if call, err = c.c(ctx).StartCall(ctx, c.name, "FlipSwitch", []interface{}{i0}, opts...); err != nil {
return
}
if ierr := call.Finish(&err); ierr != nil {
err = ierr
}
return
}
func (c implLightSwitchClientStub) Signature(ctx __context.T, opts ...__ipc.CallOpt) (o0 __ipc.ServiceSignature, err error) {
var call __ipc.Call
if call, err = c.c(ctx).StartCall(ctx, c.name, "Signature", nil, opts...); err != nil {
return
}
if ierr := call.Finish(&o0, &err); ierr != nil {
err = ierr
}
return
}
// LightSwitchServerMethods is the interface a server writer
// implements for LightSwitch.
//
// LightSwitch allows clients to manipulate a virtual light switch.
type LightSwitchServerMethods interface {
// Status indicates whether the light is on or off.
Status(__ipc.ServerContext) (string, error)
// FlipSwitch sets the light to on or off, depending on the input.
FlipSwitch(ctx __ipc.ServerContext, toOn bool) error
}
// LightSwitchServerStubMethods is the server interface containing
// LightSwitch methods, as expected by ipc.Server.
// There is no difference between this interface and LightSwitchServerMethods
// since there are no streaming methods.
type LightSwitchServerStubMethods LightSwitchServerMethods
// LightSwitchServerStub adds universal methods to LightSwitchServerStubMethods.
type LightSwitchServerStub interface {
LightSwitchServerStubMethods
// Describe the LightSwitch interfaces.
Describe__() []__ipc.InterfaceDesc
// Signature will be replaced with Describe__.
Signature(ctx __ipc.ServerContext) (__ipc.ServiceSignature, error)
}
// LightSwitchServer returns a server stub for LightSwitch.
// It converts an implementation of LightSwitchServerMethods into
// an object that may be used by ipc.Server.
func LightSwitchServer(impl LightSwitchServerMethods) LightSwitchServerStub {
stub := implLightSwitchServerStub{
impl: impl,
}
// Initialize GlobState; always check the stub itself first, to handle the
// case where the user has the Glob method defined in their VDL source.
if gs := __ipc.NewGlobState(stub); gs != nil {
stub.gs = gs
} else if gs := __ipc.NewGlobState(impl); gs != nil {
stub.gs = gs
}
return stub
}
type implLightSwitchServerStub struct {
impl LightSwitchServerMethods
gs *__ipc.GlobState
}
func (s implLightSwitchServerStub) Status(ctx __ipc.ServerContext) (string, error) {
return s.impl.Status(ctx)
}
func (s implLightSwitchServerStub) FlipSwitch(ctx __ipc.ServerContext, i0 bool) error {
return s.impl.FlipSwitch(ctx, i0)
}
func (s implLightSwitchServerStub) VGlob() *__ipc.GlobState {
return s.gs
}
func (s implLightSwitchServerStub) Describe__() []__ipc.InterfaceDesc {
return []__ipc.InterfaceDesc{LightSwitchDesc}
}
// LightSwitchDesc describes the LightSwitch interface.
var LightSwitchDesc __ipc.InterfaceDesc = descLightSwitch
// descLightSwitch hides the desc to keep godoc clean.
var descLightSwitch = __ipc.InterfaceDesc{
Name: "LightSwitch",
PkgPath: "sample",
Doc: "// LightSwitch allows clients to manipulate a virtual light switch.",
Methods: []__ipc.MethodDesc{
{
Name: "Status",
Doc: "// Status indicates whether the light is on or off.",
OutArgs: []__ipc.ArgDesc{
{"", ``}, // string
{"", ``}, // error
},
},
{
Name: "FlipSwitch",
Doc: "// FlipSwitch sets the light to on or off, depending on the input.",
InArgs: []__ipc.ArgDesc{
{"toOn", ``}, // bool
},
OutArgs: []__ipc.ArgDesc{
{"", ``}, // error
},
},
},
}
func (s implLightSwitchServerStub) Signature(ctx __ipc.ServerContext) (__ipc.ServiceSignature, error) {
// TODO(toddw): Replace with new Describe__ implementation.
result := __ipc.ServiceSignature{Methods: make(map[string]__ipc.MethodSignature)}
result.Methods["FlipSwitch"] = __ipc.MethodSignature{
InArgs: []__ipc.MethodArgument{
{Name: "toOn", Type: 2},
},
OutArgs: []__ipc.MethodArgument{
{Name: "", Type: 65},
},
}
result.Methods["Status"] = __ipc.MethodSignature{
InArgs: []__ipc.MethodArgument{},
OutArgs: []__ipc.MethodArgument{
{Name: "", Type: 3},
{Name: "", Type: 65},
},
}
result.TypeDefs = []__vdlutil.Any{
__wiretype.NamedPrimitiveType{Type: 0x1, Name: "error", Tags: []string(nil)}}
return result, nil
}