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// Copyright 2015 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file was auto-generated by the vanadium vdl tool.
// Source: speaker.vdl
package sample
import (
// VDL system imports
"io"
"v.io/v23"
"v.io/v23/context"
"v.io/v23/rpc"
)
// SpeakerClientMethods is the client interface
// containing Speaker methods.
//
// Speaker allows clients to control the music being played.
type SpeakerClientMethods interface {
// Play starts or continues the current song.
Play(*context.T, ...rpc.CallOpt) error
// PlaySong plays back the given song title, if possible.
PlaySong(ctx *context.T, songName string, opts ...rpc.CallOpt) error
// PlayStream plays the given stream of music data.
PlayStream(*context.T, ...rpc.CallOpt) (SpeakerPlayStreamClientCall, error)
// GetSong retrieves the title of the Speaker's current song, if any.
GetSong(*context.T, ...rpc.CallOpt) (string, error)
// Pause playback of the Speaker's current song.
Pause(*context.T, ...rpc.CallOpt) error
// Stop playback of the Speaker's current song.
Stop(*context.T, ...rpc.CallOpt) error
// Volume adjusts the Speaker's volume.
Volume(ctx *context.T, volumeLevel uint16, opts ...rpc.CallOpt) error
// GetVolume retrieves the Speaker's volume.
GetVolume(*context.T, ...rpc.CallOpt) (uint16, error)
// AddSongs adds the list of given songs to the song library.
AddSongs(ctx *context.T, songs []string, opts ...rpc.CallOpt) error
// Delete removes the list of given songs from the song library.
Delete(ctx *context.T, songs []string, opts ...rpc.CallOpt) error
}
// SpeakerClientStub adds universal methods to SpeakerClientMethods.
type SpeakerClientStub interface {
SpeakerClientMethods
rpc.UniversalServiceMethods
}
// SpeakerClient returns a client stub for Speaker.
func SpeakerClient(name string) SpeakerClientStub {
return implSpeakerClientStub{name}
}
type implSpeakerClientStub struct {
name string
}
func (c implSpeakerClientStub) Play(ctx *context.T, opts ...rpc.CallOpt) (err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "Play", nil, nil, opts...)
return
}
func (c implSpeakerClientStub) PlaySong(ctx *context.T, i0 string, opts ...rpc.CallOpt) (err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "PlaySong", []interface{}{i0}, nil, opts...)
return
}
func (c implSpeakerClientStub) PlayStream(ctx *context.T, opts ...rpc.CallOpt) (ocall SpeakerPlayStreamClientCall, err error) {
var call rpc.ClientCall
if call, err = v23.GetClient(ctx).StartCall(ctx, c.name, "PlayStream", nil, opts...); err != nil {
return
}
ocall = &implSpeakerPlayStreamClientCall{ClientCall: call}
return
}
func (c implSpeakerClientStub) GetSong(ctx *context.T, opts ...rpc.CallOpt) (o0 string, err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "GetSong", nil, []interface{}{&o0}, opts...)
return
}
func (c implSpeakerClientStub) Pause(ctx *context.T, opts ...rpc.CallOpt) (err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "Pause", nil, nil, opts...)
return
}
func (c implSpeakerClientStub) Stop(ctx *context.T, opts ...rpc.CallOpt) (err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "Stop", nil, nil, opts...)
return
}
func (c implSpeakerClientStub) Volume(ctx *context.T, i0 uint16, opts ...rpc.CallOpt) (err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "Volume", []interface{}{i0}, nil, opts...)
return
}
func (c implSpeakerClientStub) GetVolume(ctx *context.T, opts ...rpc.CallOpt) (o0 uint16, err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "GetVolume", nil, []interface{}{&o0}, opts...)
return
}
func (c implSpeakerClientStub) AddSongs(ctx *context.T, i0 []string, opts ...rpc.CallOpt) (err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "AddSongs", []interface{}{i0}, nil, opts...)
return
}
func (c implSpeakerClientStub) Delete(ctx *context.T, i0 []string, opts ...rpc.CallOpt) (err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "Delete", []interface{}{i0}, nil, opts...)
return
}
// SpeakerPlayStreamClientStream is the client stream for Speaker.PlayStream.
type SpeakerPlayStreamClientStream interface {
// SendStream returns the send side of the Speaker.PlayStream client stream.
SendStream() interface {
// Send places the item onto the output stream. Returns errors
// encountered while sending, or if Send is called after Close or
// the stream has been canceled. Blocks if there is no buffer
// space; will unblock when buffer space is available or after
// the stream has been canceled.
Send(item []byte) error
// Close indicates to the server that no more items will be sent;
// server Recv calls will receive io.EOF after all sent items.
// This is an optional call - e.g. a client might call Close if it
// needs to continue receiving items from the server after it's
// done sending. Returns errors encountered while closing, or if
// Close is called after the stream has been canceled. Like Send,
// blocks if there is no buffer space available.
Close() error
}
}
// SpeakerPlayStreamClientCall represents the call returned from Speaker.PlayStream.
type SpeakerPlayStreamClientCall interface {
SpeakerPlayStreamClientStream
// Finish performs the equivalent of SendStream().Close, then blocks until
// the server is done, and returns the positional return values for the call.
//
// Finish returns immediately if the call has been canceled; depending on the
// timing the output could either be an error signaling cancelation, or the
// valid positional return values from the server.
//
// Calling Finish is mandatory for releasing stream resources, unless the call
// has been canceled or any of the other methods return an error. Finish should
// be called at most once.
Finish() error
}
type implSpeakerPlayStreamClientCall struct {
rpc.ClientCall
}
func (c *implSpeakerPlayStreamClientCall) SendStream() interface {
Send(item []byte) error
Close() error
} {
return implSpeakerPlayStreamClientCallSend{c}
}
type implSpeakerPlayStreamClientCallSend struct {
c *implSpeakerPlayStreamClientCall
}
func (c implSpeakerPlayStreamClientCallSend) Send(item []byte) error {
return c.c.Send(item)
}
func (c implSpeakerPlayStreamClientCallSend) Close() error {
return c.c.CloseSend()
}
func (c *implSpeakerPlayStreamClientCall) Finish() (err error) {
err = c.ClientCall.Finish()
return
}
// SpeakerServerMethods is the interface a server writer
// implements for Speaker.
//
// Speaker allows clients to control the music being played.
type SpeakerServerMethods interface {
// Play starts or continues the current song.
Play(*context.T, rpc.ServerCall) error
// PlaySong plays back the given song title, if possible.
PlaySong(ctx *context.T, call rpc.ServerCall, songName string) error
// PlayStream plays the given stream of music data.
PlayStream(*context.T, SpeakerPlayStreamServerCall) error
// GetSong retrieves the title of the Speaker's current song, if any.
GetSong(*context.T, rpc.ServerCall) (string, error)
// Pause playback of the Speaker's current song.
Pause(*context.T, rpc.ServerCall) error
// Stop playback of the Speaker's current song.
Stop(*context.T, rpc.ServerCall) error
// Volume adjusts the Speaker's volume.
Volume(ctx *context.T, call rpc.ServerCall, volumeLevel uint16) error
// GetVolume retrieves the Speaker's volume.
GetVolume(*context.T, rpc.ServerCall) (uint16, error)
// AddSongs adds the list of given songs to the song library.
AddSongs(ctx *context.T, call rpc.ServerCall, songs []string) error
// Delete removes the list of given songs from the song library.
Delete(ctx *context.T, call rpc.ServerCall, songs []string) error
}
// SpeakerServerStubMethods is the server interface containing
// Speaker methods, as expected by rpc.Server.
// The only difference between this interface and SpeakerServerMethods
// is the streaming methods.
type SpeakerServerStubMethods interface {
// Play starts or continues the current song.
Play(*context.T, rpc.ServerCall) error
// PlaySong plays back the given song title, if possible.
PlaySong(ctx *context.T, call rpc.ServerCall, songName string) error
// PlayStream plays the given stream of music data.
PlayStream(*context.T, *SpeakerPlayStreamServerCallStub) error
// GetSong retrieves the title of the Speaker's current song, if any.
GetSong(*context.T, rpc.ServerCall) (string, error)
// Pause playback of the Speaker's current song.
Pause(*context.T, rpc.ServerCall) error
// Stop playback of the Speaker's current song.
Stop(*context.T, rpc.ServerCall) error
// Volume adjusts the Speaker's volume.
Volume(ctx *context.T, call rpc.ServerCall, volumeLevel uint16) error
// GetVolume retrieves the Speaker's volume.
GetVolume(*context.T, rpc.ServerCall) (uint16, error)
// AddSongs adds the list of given songs to the song library.
AddSongs(ctx *context.T, call rpc.ServerCall, songs []string) error
// Delete removes the list of given songs from the song library.
Delete(ctx *context.T, call rpc.ServerCall, songs []string) error
}
// SpeakerServerStub adds universal methods to SpeakerServerStubMethods.
type SpeakerServerStub interface {
SpeakerServerStubMethods
// Describe the Speaker interfaces.
Describe__() []rpc.InterfaceDesc
}
// SpeakerServer returns a server stub for Speaker.
// It converts an implementation of SpeakerServerMethods into
// an object that may be used by rpc.Server.
func SpeakerServer(impl SpeakerServerMethods) SpeakerServerStub {
stub := implSpeakerServerStub{
impl: impl,
}
// Initialize GlobState; always check the stub itself first, to handle the
// case where the user has the Glob method defined in their VDL source.
if gs := rpc.NewGlobState(stub); gs != nil {
stub.gs = gs
} else if gs := rpc.NewGlobState(impl); gs != nil {
stub.gs = gs
}
return stub
}
type implSpeakerServerStub struct {
impl SpeakerServerMethods
gs *rpc.GlobState
}
func (s implSpeakerServerStub) Play(ctx *context.T, call rpc.ServerCall) error {
return s.impl.Play(ctx, call)
}
func (s implSpeakerServerStub) PlaySong(ctx *context.T, call rpc.ServerCall, i0 string) error {
return s.impl.PlaySong(ctx, call, i0)
}
func (s implSpeakerServerStub) PlayStream(ctx *context.T, call *SpeakerPlayStreamServerCallStub) error {
return s.impl.PlayStream(ctx, call)
}
func (s implSpeakerServerStub) GetSong(ctx *context.T, call rpc.ServerCall) (string, error) {
return s.impl.GetSong(ctx, call)
}
func (s implSpeakerServerStub) Pause(ctx *context.T, call rpc.ServerCall) error {
return s.impl.Pause(ctx, call)
}
func (s implSpeakerServerStub) Stop(ctx *context.T, call rpc.ServerCall) error {
return s.impl.Stop(ctx, call)
}
func (s implSpeakerServerStub) Volume(ctx *context.T, call rpc.ServerCall, i0 uint16) error {
return s.impl.Volume(ctx, call, i0)
}
func (s implSpeakerServerStub) GetVolume(ctx *context.T, call rpc.ServerCall) (uint16, error) {
return s.impl.GetVolume(ctx, call)
}
func (s implSpeakerServerStub) AddSongs(ctx *context.T, call rpc.ServerCall, i0 []string) error {
return s.impl.AddSongs(ctx, call, i0)
}
func (s implSpeakerServerStub) Delete(ctx *context.T, call rpc.ServerCall, i0 []string) error {
return s.impl.Delete(ctx, call, i0)
}
func (s implSpeakerServerStub) Globber() *rpc.GlobState {
return s.gs
}
func (s implSpeakerServerStub) Describe__() []rpc.InterfaceDesc {
return []rpc.InterfaceDesc{SpeakerDesc}
}
// SpeakerDesc describes the Speaker interface.
var SpeakerDesc rpc.InterfaceDesc = descSpeaker
// descSpeaker hides the desc to keep godoc clean.
var descSpeaker = rpc.InterfaceDesc{
Name: "Speaker",
PkgPath: "v.io/x/browser/sample",
Doc: "// Speaker allows clients to control the music being played.",
Methods: []rpc.MethodDesc{
{
Name: "Play",
Doc: "// Play starts or continues the current song.",
},
{
Name: "PlaySong",
Doc: "// PlaySong plays back the given song title, if possible.",
InArgs: []rpc.ArgDesc{
{"songName", ``}, // string
},
},
{
Name: "PlayStream",
Doc: "// PlayStream plays the given stream of music data.",
},
{
Name: "GetSong",
Doc: "// GetSong retrieves the title of the Speaker's current song, if any.",
OutArgs: []rpc.ArgDesc{
{"", ``}, // string
},
},
{
Name: "Pause",
Doc: "// Pause playback of the Speaker's current song.",
},
{
Name: "Stop",
Doc: "// Stop playback of the Speaker's current song.",
},
{
Name: "Volume",
Doc: "// Volume adjusts the Speaker's volume.",
InArgs: []rpc.ArgDesc{
{"volumeLevel", ``}, // uint16
},
},
{
Name: "GetVolume",
Doc: "// GetVolume retrieves the Speaker's volume.",
OutArgs: []rpc.ArgDesc{
{"", ``}, // uint16
},
},
{
Name: "AddSongs",
Doc: "// AddSongs adds the list of given songs to the song library.",
InArgs: []rpc.ArgDesc{
{"songs", ``}, // []string
},
},
{
Name: "Delete",
Doc: "// Delete removes the list of given songs from the song library.",
InArgs: []rpc.ArgDesc{
{"songs", ``}, // []string
},
},
},
}
// SpeakerPlayStreamServerStream is the server stream for Speaker.PlayStream.
type SpeakerPlayStreamServerStream interface {
// RecvStream returns the receiver side of the Speaker.PlayStream server stream.
RecvStream() interface {
// Advance stages an item so that it may be retrieved via Value. Returns
// true iff there is an item to retrieve. Advance must be called before
// Value is called. May block if an item is not available.
Advance() bool
// Value returns the item that was staged by Advance. May panic if Advance
// returned false or was not called. Never blocks.
Value() []byte
// Err returns any error encountered by Advance. Never blocks.
Err() error
}
}
// SpeakerPlayStreamServerCall represents the context passed to Speaker.PlayStream.
type SpeakerPlayStreamServerCall interface {
rpc.ServerCall
SpeakerPlayStreamServerStream
}
// SpeakerPlayStreamServerCallStub is a wrapper that converts rpc.StreamServerCall into
// a typesafe stub that implements SpeakerPlayStreamServerCall.
type SpeakerPlayStreamServerCallStub struct {
rpc.StreamServerCall
valRecv []byte
errRecv error
}
// Init initializes SpeakerPlayStreamServerCallStub from rpc.StreamServerCall.
func (s *SpeakerPlayStreamServerCallStub) Init(call rpc.StreamServerCall) {
s.StreamServerCall = call
}
// RecvStream returns the receiver side of the Speaker.PlayStream server stream.
func (s *SpeakerPlayStreamServerCallStub) RecvStream() interface {
Advance() bool
Value() []byte
Err() error
} {
return implSpeakerPlayStreamServerCallRecv{s}
}
type implSpeakerPlayStreamServerCallRecv struct {
s *SpeakerPlayStreamServerCallStub
}
func (s implSpeakerPlayStreamServerCallRecv) Advance() bool {
s.s.errRecv = s.s.Recv(&s.s.valRecv)
return s.s.errRecv == nil
}
func (s implSpeakerPlayStreamServerCallRecv) Value() []byte {
return s.s.valRecv
}
func (s implSpeakerPlayStreamServerCallRecv) Err() error {
if s.s.errRecv == io.EOF {
return nil
}
return s.s.errRecv
}