playground: Update many variable names for *Calls to call.
In a previous change I renamed many types from *Context to *Call.
In this change I am trying to also update as many variable names
as can easily be changed. I have only altered variables whose
type was trivially determined.
MultiPart: 6/8
Change-Id: I41760101d0472440b63d39df9833ba97d30274f6
diff --git a/go/src/playground/testdata/src/pong/pong.go b/go/src/playground/testdata/src/pong/pong.go
index c14b606..0b229c2 100644
--- a/go/src/playground/testdata/src/pong/pong.go
+++ b/go/src/playground/testdata/src/pong/pong.go
@@ -16,8 +16,8 @@
type pongd struct{}
-func (f *pongd) Ping(ctx ipc.ServerCall, message string) (result string, err error) {
- remote, _ := ctx.RemoteBlessings().ForCall(ctx)
+func (f *pongd) Ping(call ipc.ServerCall, message string) (result string, err error) {
+ remote, _ := call.RemoteBlessings().ForCall(call)
fmt.Printf("%v: %q\n", remote, message)
return "PONG", nil
}