blob: e46078849e16584b0bd4e1d9ad054bd3a538971c [file] [log] [blame]
// Copyright 2015 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file was auto-generated by the vanadium vdl tool.
// Package: uniqueid
package uniqueid
import (
"fmt"
"v.io/v23/vdl"
)
var _ = __VDLInit() // Must be first; see __VDLInit comments for details.
//////////////////////////////////////////////////
// Type definitions
// An Id is a likely globally unique identifier.
type Id [16]byte
func (Id) __VDLReflect(struct {
Name string `vdl:"v.io/v23/uniqueid.Id"`
}) {
}
func (m *Id) FillVDLTarget(t vdl.Target, tt *vdl.Type) error {
if err := t.FromBytes([]byte((*m)[:]), tt); err != nil {
return err
}
return nil
}
func (m *Id) MakeVDLTarget() vdl.Target {
return &IdTarget{Value: m}
}
type IdTarget struct {
Value *Id
vdl.TargetBase
}
func (t *IdTarget) FromBytes(src []byte, tt *vdl.Type) error {
if ttWant := vdl.TypeOf((*Id)(nil)); !vdl.Compatible(tt, ttWant) {
return fmt.Errorf("type %v incompatible with %v", tt, ttWant)
}
copy((*t.Value)[:], src)
return nil
}
func (x Id) VDLIsZero() (bool, error) {
return x == Id{}, nil
}
func (x Id) VDLWrite(enc vdl.Encoder) error {
if err := enc.StartValue(vdl.TypeOf((*Id)(nil))); err != nil {
return err
}
if err := enc.EncodeBytes([]byte(x[:])); err != nil {
return err
}
return enc.FinishValue()
}
func (x *Id) VDLRead(dec vdl.Decoder) error {
if err := dec.StartValue(); err != nil {
return err
}
bytes := x[:]
if err := dec.DecodeBytes(16, &bytes); err != nil {
return err
}
return dec.FinishValue()
}
var __VDLInitCalled bool
// __VDLInit performs vdl initialization. It is safe to call multiple times.
// If you have an init ordering issue, just insert the following line verbatim
// into your source files in this package, right after the "package foo" clause:
//
// var _ = __VDLInit()
//
// The purpose of this function is to ensure that vdl initialization occurs in
// the right order, and very early in the init sequence. In particular, vdl
// registration and package variable initialization needs to occur before
// functions like vdl.TypeOf will work properly.
//
// This function returns a dummy value, so that it can be used to initialize the
// first var in the file, to take advantage of Go's defined init order.
func __VDLInit() struct{} {
if __VDLInitCalled {
return struct{}{}
}
__VDLInitCalled = true
// Register types.
vdl.Register((*Id)(nil))
return struct{}{}
}