blob: f7732eb6da87a4082587b7215f0869a3fd2aa320 [file] [log] [blame]
// Copyright 2016 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file was auto-generated by the vanadium vdl tool.
// Package: pattern
package pattern
import (
"v.io/v23/context"
"v.io/v23/i18n"
"v.io/v23/verror"
)
var _ = __VDLInit() // Must be first; see __VDLInit comments for details.
//////////////////////////////////////////////////
// Error definitions
var (
ErrIllegalEscapeChar = verror.Register("v.io/v23/query/pattern.IllegalEscapeChar", verror.NoRetry, "{1:}{2:} '%' and '_' cannot be used as escape characters")
ErrInvalidEscape = verror.Register("v.io/v23/query/pattern.InvalidEscape", verror.NoRetry, "{1:}{2:} only '%', '_', and the escape character are allowed to be escaped, found '\\{3}'")
)
// NewErrIllegalEscapeChar returns an error with the ErrIllegalEscapeChar ID.
func NewErrIllegalEscapeChar(ctx *context.T) error {
return verror.New(ErrIllegalEscapeChar, ctx)
}
// NewErrInvalidEscape returns an error with the ErrInvalidEscape ID.
func NewErrInvalidEscape(ctx *context.T, escaped string) error {
return verror.New(ErrInvalidEscape, ctx, escaped)
}
var __VDLInitCalled bool
// __VDLInit performs vdl initialization. It is safe to call multiple times.
// If you have an init ordering issue, just insert the following line verbatim
// into your source files in this package, right after the "package foo" clause:
//
// var _ = __VDLInit()
//
// The purpose of this function is to ensure that vdl initialization occurs in
// the right order, and very early in the init sequence. In particular, vdl
// registration and package variable initialization needs to occur before
// functions like vdl.TypeOf will work properly.
//
// This function returns a dummy value, so that it can be used to initialize the
// first var in the file, to take advantage of Go's defined init order.
func __VDLInit() struct{} {
if __VDLInitCalled {
return struct{}{}
}
__VDLInitCalled = true
// Set error format strings.
i18n.Cat().SetWithBase(i18n.LangID("en"), i18n.MsgID(ErrIllegalEscapeChar.ID), "{1:}{2:} '%' and '_' cannot be used as escape characters")
i18n.Cat().SetWithBase(i18n.LangID("en"), i18n.MsgID(ErrInvalidEscape.ID), "{1:}{2:} only '%', '_', and the escape character are allowed to be escaped, found '\\{3}'")
return struct{}{}
}