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// Copyright 2015 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package syncbase
// This file adds model objects used by client API only and not sent over the
// wire to syncbase server. Adding the model objects to vdl provides auto
// conversion to other languages and helps client libraries written in other
// languages (E.g. Java uses these objects directly to call client side library
// written in go.
import (
"time"
wire "v.io/v23/services/syncbase"
)
// Conflict contains information to fully specify a conflict. Since syncbase
// supports batches there can be one or more rows within the batch that has a
// conflict. Each of these rows will be sent together as part of a single
// conflict. Each row contains an Id of the batch to which it belongs,
// enabling the client to group together rows that are part of a batch. Note
// that a single row can be part of more than one batch.
//
// WriteSet contains rows that were written.
// ReadSet contains rows that were read within a batch corresponding to a row
// within the write set.
// ScanSet contains scans performed within a batch corresponding to a row
// within the write set.
// Batches is a map of unique ids to BatchInfo objects. The id is unique only in
// the context of a given conflict and is otherwise meaningless.
type Conflict struct {
ReadSet ?ConflictRowSet
WriteSet ?ConflictRowSet
ScanSet ?ConflictScanSet
Batches map[uint64]wire.BatchInfo
}
// ConflictRowSet contains a set of rows under conflict. It provides two different
// ways to access the same set.
// ByKey is a map of ConflictRows keyed by the row key.
// ByBatch is a map of []ConflictRows keyed by batch id. This map lets the client
// access all ConflictRows within this set that contain a given hint.
type ConflictRowSet struct {
ByKey map[string]ConflictRow
ByBatch map[uint64][]ConflictRow
}
// ConflictScanSet contains a set of scans under conflict.
// ByBatch is a map of array of ScanOps keyed by batch id.
type ConflictScanSet struct {
ByBatch map[uint64][]wire.ScanOp
}
// ConflictRow represents a row under conflict.
// Key is the key for the row.
// LocalValue is the value present in the local db.
// RemoteValue is the value received via sync.
// AncestorValue is the value for the key which is the lowest common
// ancestor of the two values represented by LocalValue and RemoteValue.
// AncestorValue's state is NoExists if the ConflictRow is a part of the read set.
// BatchIds is a list of ids of all the batches that this row belongs to.
type ConflictRow struct {
Key string
LocalValue Value
RemoteValue Value
AncestorValue Value
BatchIds []uint64
}
// Resolution contains the application’s reply to a conflict. It must contain a
// resolved value for each conflict row within the WriteSet of the given
// conflict.
// ResultSet is a map of row key to ResolvedRow.
type Resolution struct {
ResultSet map[string]ResolvedRow
// TODO(jlodhia): Hint []string
}
// ResolvedRow represents a result of resolution of a row under conflict.
// Key is the key for the row.
// Result is the result of the conflict resolution. Delete is represented
// by nil.
type ResolvedRow struct {
Key string
Result ?Value
}
// Value contains a specific version of data for the row under conflict along
// with the write timestamp and hints associated with the version.
// State defines whether the value is empty or not. It can be empty for
// reasons like Deleted or Unknown.
// WriteTs is the write timestamp for this value.
type Value struct {
State wire.ValueState
Val any
WriteTs time.Time
// TODO(jlodhia): Since field Selection cannot be package private in VDL,
// review the ConflictResolution API to see if we should keep this field
// or not.
Selection wire.ValueSelection
}