blob: 772e1f0ffaf9aefa48909e7ed58241c58c35e48c [file] [log] [blame]
// Copyright 2016 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file was auto-generated by the vanadium vdl tool.
// Package: math
package math
import (
"v.io/v23/vdl"
)
var _ = __VDLInit() // Must be first; see __VDLInit comments for details.
//////////////////////////////////////////////////
// Type definitions
// Complex64 is a complex number composed of 32-bit real and imaginary parts.
type Complex64 struct {
Real float32
Imag float32
}
func (Complex64) __VDLReflect(struct {
Name string `vdl:"math.Complex64"`
}) {
}
func (x Complex64) VDLIsZero() bool {
return x == Complex64{}
}
func (x Complex64) VDLWrite(enc vdl.Encoder) error {
if err := enc.StartValue(__VDLType_struct_1); err != nil {
return err
}
if x.Real != 0 {
if err := enc.NextFieldValueFloat(0, vdl.Float32Type, float64(x.Real)); err != nil {
return err
}
}
if x.Imag != 0 {
if err := enc.NextFieldValueFloat(1, vdl.Float32Type, float64(x.Imag)); err != nil {
return err
}
}
if err := enc.NextField(-1); err != nil {
return err
}
return enc.FinishValue()
}
func (x *Complex64) VDLRead(dec vdl.Decoder) error {
*x = Complex64{}
if err := dec.StartValue(__VDLType_struct_1); err != nil {
return err
}
decType := dec.Type()
for {
index, err := dec.NextField()
switch {
case err != nil:
return err
case index == -1:
return dec.FinishValue()
}
if decType != __VDLType_struct_1 {
index = __VDLType_struct_1.FieldIndexByName(decType.Field(index).Name)
if index == -1 {
if err := dec.SkipValue(); err != nil {
return err
}
continue
}
}
switch index {
case 0:
switch value, err := dec.ReadValueFloat(32); {
case err != nil:
return err
default:
x.Real = float32(value)
}
case 1:
switch value, err := dec.ReadValueFloat(32); {
case err != nil:
return err
default:
x.Imag = float32(value)
}
}
}
}
// Complex128 is a complex number composed of 64-bit real and imaginary parts.
type Complex128 struct {
Real float64
Imag float64
}
func (Complex128) __VDLReflect(struct {
Name string `vdl:"math.Complex128"`
}) {
}
func (x Complex128) VDLIsZero() bool {
return x == Complex128{}
}
func (x Complex128) VDLWrite(enc vdl.Encoder) error {
if err := enc.StartValue(__VDLType_struct_2); err != nil {
return err
}
if x.Real != 0 {
if err := enc.NextFieldValueFloat(0, vdl.Float64Type, x.Real); err != nil {
return err
}
}
if x.Imag != 0 {
if err := enc.NextFieldValueFloat(1, vdl.Float64Type, x.Imag); err != nil {
return err
}
}
if err := enc.NextField(-1); err != nil {
return err
}
return enc.FinishValue()
}
func (x *Complex128) VDLRead(dec vdl.Decoder) error {
*x = Complex128{}
if err := dec.StartValue(__VDLType_struct_2); err != nil {
return err
}
decType := dec.Type()
for {
index, err := dec.NextField()
switch {
case err != nil:
return err
case index == -1:
return dec.FinishValue()
}
if decType != __VDLType_struct_2 {
index = __VDLType_struct_2.FieldIndexByName(decType.Field(index).Name)
if index == -1 {
if err := dec.SkipValue(); err != nil {
return err
}
continue
}
}
switch index {
case 0:
switch value, err := dec.ReadValueFloat(64); {
case err != nil:
return err
default:
x.Real = value
}
case 1:
switch value, err := dec.ReadValueFloat(64); {
case err != nil:
return err
default:
x.Imag = value
}
}
}
}
// Type-check native conversion functions.
var (
_ func(Complex128, *complex128) error = Complex128ToNative
_ func(*Complex128, complex128) error = Complex128FromNative
_ func(Complex64, *complex64) error = Complex64ToNative
_ func(*Complex64, complex64) error = Complex64FromNative
)
// Hold type definitions in package-level variables, for better performance.
var (
__VDLType_struct_1 *vdl.Type
__VDLType_struct_2 *vdl.Type
)
var __VDLInitCalled bool
// __VDLInit performs vdl initialization. It is safe to call multiple times.
// If you have an init ordering issue, just insert the following line verbatim
// into your source files in this package, right after the "package foo" clause:
//
// var _ = __VDLInit()
//
// The purpose of this function is to ensure that vdl initialization occurs in
// the right order, and very early in the init sequence. In particular, vdl
// registration and package variable initialization needs to occur before
// functions like vdl.TypeOf will work properly.
//
// This function returns a dummy value, so that it can be used to initialize the
// first var in the file, to take advantage of Go's defined init order.
func __VDLInit() struct{} {
if __VDLInitCalled {
return struct{}{}
}
__VDLInitCalled = true
// Register native type conversions first, so that vdl.TypeOf works.
vdl.RegisterNative(Complex128ToNative, Complex128FromNative)
vdl.RegisterNative(Complex64ToNative, Complex64FromNative)
// Register types.
vdl.Register((*Complex64)(nil))
vdl.Register((*Complex128)(nil))
// Initialize type definitions.
__VDLType_struct_1 = vdl.TypeOf((*Complex64)(nil)).Elem()
__VDLType_struct_2 = vdl.TypeOf((*Complex128)(nil)).Elem()
return struct{}{}
}