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// Copyright 2015 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file was auto-generated by the vanadium vdl tool.
// Package: fortune
package fortune
import (
"io"
"v.io/v23"
"v.io/v23/context"
"v.io/v23/i18n"
"v.io/v23/rpc"
"v.io/v23/security/access"
"v.io/v23/vdl"
"v.io/v23/verror"
)
var _ = __VDLInit() // Must be first; see __VDLInit comments for details.
//////////////////////////////////////////////////
// Type definitions
type ComplexErrorParam struct {
Str string
Num int32
List []uint32
}
func (ComplexErrorParam) __VDLReflect(struct {
Name string `vdl:"v.io/x/jni/test/fortune.ComplexErrorParam"`
}) {
}
func (x ComplexErrorParam) VDLIsZero() bool {
if x.Str != "" {
return false
}
if x.Num != 0 {
return false
}
if len(x.List) != 0 {
return false
}
return true
}
func (x ComplexErrorParam) VDLWrite(enc vdl.Encoder) error {
if err := enc.StartValue(__VDLType_struct_1); err != nil {
return err
}
if x.Str != "" {
if err := enc.NextFieldValueString(0, vdl.StringType, x.Str); err != nil {
return err
}
}
if x.Num != 0 {
if err := enc.NextFieldValueInt(1, vdl.Int32Type, int64(x.Num)); err != nil {
return err
}
}
if len(x.List) != 0 {
if err := enc.NextField(2); err != nil {
return err
}
if err := __VDLWriteAnon_list_1(enc, x.List); err != nil {
return err
}
}
if err := enc.NextField(-1); err != nil {
return err
}
return enc.FinishValue()
}
func __VDLWriteAnon_list_1(enc vdl.Encoder, x []uint32) error {
if err := enc.StartValue(__VDLType_list_2); err != nil {
return err
}
if err := enc.SetLenHint(len(x)); err != nil {
return err
}
for _, elem := range x {
if err := enc.NextEntryValueUint(vdl.Uint32Type, uint64(elem)); err != nil {
return err
}
}
if err := enc.NextEntry(true); err != nil {
return err
}
return enc.FinishValue()
}
func (x *ComplexErrorParam) VDLRead(dec vdl.Decoder) error {
*x = ComplexErrorParam{}
if err := dec.StartValue(__VDLType_struct_1); err != nil {
return err
}
decType := dec.Type()
for {
index, err := dec.NextField()
switch {
case err != nil:
return err
case index == -1:
return dec.FinishValue()
}
if decType != __VDLType_struct_1 {
index = __VDLType_struct_1.FieldIndexByName(decType.Field(index).Name)
if index == -1 {
if err := dec.SkipValue(); err != nil {
return err
}
continue
}
}
switch index {
case 0:
switch value, err := dec.ReadValueString(); {
case err != nil:
return err
default:
x.Str = value
}
case 1:
switch value, err := dec.ReadValueInt(32); {
case err != nil:
return err
default:
x.Num = int32(value)
}
case 2:
if err := __VDLReadAnon_list_1(dec, &x.List); err != nil {
return err
}
}
}
}
func __VDLReadAnon_list_1(dec vdl.Decoder, x *[]uint32) error {
if err := dec.StartValue(__VDLType_list_2); err != nil {
return err
}
if len := dec.LenHint(); len > 0 {
*x = make([]uint32, 0, len)
} else {
*x = nil
}
for {
switch done, elem, err := dec.NextEntryValueUint(32); {
case err != nil:
return err
case done:
return dec.FinishValue()
default:
*x = append(*x, uint32(elem))
}
}
}
//////////////////////////////////////////////////
// Error definitions
var (
ErrNoFortunes = verror.Register("v.io/x/jni/test/fortune.NoFortunes", verror.NoRetry, "{1:}{2:} no fortunes added")
ErrComplex = verror.Register("v.io/x/jni/test/fortune.Complex", verror.NoRetry, "{1:}{2:} this is a complex error with params {3} {4} {5}")
)
// NewErrNoFortunes returns an error with the ErrNoFortunes ID.
func NewErrNoFortunes(ctx *context.T) error {
return verror.New(ErrNoFortunes, ctx)
}
// NewErrComplex returns an error with the ErrComplex ID.
func NewErrComplex(ctx *context.T, first ComplexErrorParam, second string, third int32) error {
return verror.New(ErrComplex, ctx, first, second, third)
}
//////////////////////////////////////////////////
// Interface definitions
// FortuneClientMethods is the client interface
// containing Fortune methods.
//
// Fortune allows clients to Get and Add fortune strings.
type FortuneClientMethods interface {
// Add stores a fortune in the set used by Get.
Add(_ *context.T, Fortune string, _ ...rpc.CallOpt) error
// Get returns the last-added fortune.
Get(*context.T, ...rpc.CallOpt) (Fortune string, _ error)
// ParameterizedGet returns the last-added fortune as a map (which is a parameterized
// type in Java).
ParameterizedGet(*context.T, ...rpc.CallOpt) (map[string]string, error)
// StreamingGet returns a stream that can be used to obtain fortunes, and returns the
// total number of items sent.
StreamingGet(*context.T, ...rpc.CallOpt) (FortuneStreamingGetClientCall, error)
// MultipleGet returns the same fortune twice.
MultipleGet(*context.T, ...rpc.CallOpt) (Fortune string, Another string, _ error)
// MultipleStreamingGet returns a stream that can be used to obtain fortunes, and returns
// the total number of items sent, twice.
MultipleStreamingGet(*context.T, ...rpc.CallOpt) (FortuneMultipleStreamingGetClientCall, error)
// GetComplexError returns (always!) ErrComplex.
GetComplexError(*context.T, ...rpc.CallOpt) error
// NoTags is a method without tags.
NoTags(*context.T, ...rpc.CallOpt) error
// TestServerCall is a method used for testing that the server receives a
// correct ServerCall.
TestServerCall(*context.T, ...rpc.CallOpt) error
// GetServerThread returns a name of the server thread that executes this method.
GetServerThread(*context.T, ...rpc.CallOpt) (string, error)
}
// FortuneClientStub adds universal methods to FortuneClientMethods.
type FortuneClientStub interface {
FortuneClientMethods
rpc.UniversalServiceMethods
}
// FortuneClient returns a client stub for Fortune.
func FortuneClient(name string) FortuneClientStub {
return implFortuneClientStub{name}
}
type implFortuneClientStub struct {
name string
}
func (c implFortuneClientStub) Add(ctx *context.T, i0 string, opts ...rpc.CallOpt) (err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "Add", []interface{}{i0}, nil, opts...)
return
}
func (c implFortuneClientStub) Get(ctx *context.T, opts ...rpc.CallOpt) (o0 string, err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "Get", nil, []interface{}{&o0}, opts...)
return
}
func (c implFortuneClientStub) ParameterizedGet(ctx *context.T, opts ...rpc.CallOpt) (o0 map[string]string, err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "ParameterizedGet", nil, []interface{}{&o0}, opts...)
return
}
func (c implFortuneClientStub) StreamingGet(ctx *context.T, opts ...rpc.CallOpt) (ocall FortuneStreamingGetClientCall, err error) {
var call rpc.ClientCall
if call, err = v23.GetClient(ctx).StartCall(ctx, c.name, "StreamingGet", nil, opts...); err != nil {
return
}
ocall = &implFortuneStreamingGetClientCall{ClientCall: call}
return
}
func (c implFortuneClientStub) MultipleGet(ctx *context.T, opts ...rpc.CallOpt) (o0 string, o1 string, err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "MultipleGet", nil, []interface{}{&o0, &o1}, opts...)
return
}
func (c implFortuneClientStub) MultipleStreamingGet(ctx *context.T, opts ...rpc.CallOpt) (ocall FortuneMultipleStreamingGetClientCall, err error) {
var call rpc.ClientCall
if call, err = v23.GetClient(ctx).StartCall(ctx, c.name, "MultipleStreamingGet", nil, opts...); err != nil {
return
}
ocall = &implFortuneMultipleStreamingGetClientCall{ClientCall: call}
return
}
func (c implFortuneClientStub) GetComplexError(ctx *context.T, opts ...rpc.CallOpt) (err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "GetComplexError", nil, nil, opts...)
return
}
func (c implFortuneClientStub) NoTags(ctx *context.T, opts ...rpc.CallOpt) (err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "NoTags", nil, nil, opts...)
return
}
func (c implFortuneClientStub) TestServerCall(ctx *context.T, opts ...rpc.CallOpt) (err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "TestServerCall", nil, nil, opts...)
return
}
func (c implFortuneClientStub) GetServerThread(ctx *context.T, opts ...rpc.CallOpt) (o0 string, err error) {
err = v23.GetClient(ctx).Call(ctx, c.name, "GetServerThread", nil, []interface{}{&o0}, opts...)
return
}
// FortuneStreamingGetClientStream is the client stream for Fortune.StreamingGet.
type FortuneStreamingGetClientStream interface {
// RecvStream returns the receiver side of the Fortune.StreamingGet client stream.
RecvStream() interface {
// Advance stages an item so that it may be retrieved via Value. Returns
// true iff there is an item to retrieve. Advance must be called before
// Value is called. May block if an item is not available.
Advance() bool
// Value returns the item that was staged by Advance. May panic if Advance
// returned false or was not called. Never blocks.
Value() string
// Err returns any error encountered by Advance. Never blocks.
Err() error
}
// SendStream returns the send side of the Fortune.StreamingGet client stream.
SendStream() interface {
// Send places the item onto the output stream. Returns errors
// encountered while sending, or if Send is called after Close or
// the stream has been canceled. Blocks if there is no buffer
// space; will unblock when buffer space is available or after
// the stream has been canceled.
Send(item bool) error
// Close indicates to the server that no more items will be sent;
// server Recv calls will receive io.EOF after all sent items.
// This is an optional call - e.g. a client might call Close if it
// needs to continue receiving items from the server after it's
// done sending. Returns errors encountered while closing, or if
// Close is called after the stream has been canceled. Like Send,
// blocks if there is no buffer space available.
Close() error
}
}
// FortuneStreamingGetClientCall represents the call returned from Fortune.StreamingGet.
type FortuneStreamingGetClientCall interface {
FortuneStreamingGetClientStream
// Finish performs the equivalent of SendStream().Close, then blocks until
// the server is done, and returns the positional return values for the call.
//
// Finish returns immediately if the call has been canceled; depending on the
// timing the output could either be an error signaling cancelation, or the
// valid positional return values from the server.
//
// Calling Finish is mandatory for releasing stream resources, unless the call
// has been canceled or any of the other methods return an error. Finish should
// be called at most once.
Finish() (total int32, _ error)
}
type implFortuneStreamingGetClientCall struct {
rpc.ClientCall
valRecv string
errRecv error
}
func (c *implFortuneStreamingGetClientCall) RecvStream() interface {
Advance() bool
Value() string
Err() error
} {
return implFortuneStreamingGetClientCallRecv{c}
}
type implFortuneStreamingGetClientCallRecv struct {
c *implFortuneStreamingGetClientCall
}
func (c implFortuneStreamingGetClientCallRecv) Advance() bool {
c.c.errRecv = c.c.Recv(&c.c.valRecv)
return c.c.errRecv == nil
}
func (c implFortuneStreamingGetClientCallRecv) Value() string {
return c.c.valRecv
}
func (c implFortuneStreamingGetClientCallRecv) Err() error {
if c.c.errRecv == io.EOF {
return nil
}
return c.c.errRecv
}
func (c *implFortuneStreamingGetClientCall) SendStream() interface {
Send(item bool) error
Close() error
} {
return implFortuneStreamingGetClientCallSend{c}
}
type implFortuneStreamingGetClientCallSend struct {
c *implFortuneStreamingGetClientCall
}
func (c implFortuneStreamingGetClientCallSend) Send(item bool) error {
return c.c.Send(item)
}
func (c implFortuneStreamingGetClientCallSend) Close() error {
return c.c.CloseSend()
}
func (c *implFortuneStreamingGetClientCall) Finish() (o0 int32, err error) {
err = c.ClientCall.Finish(&o0)
return
}
// FortuneMultipleStreamingGetClientStream is the client stream for Fortune.MultipleStreamingGet.
type FortuneMultipleStreamingGetClientStream interface {
// RecvStream returns the receiver side of the Fortune.MultipleStreamingGet client stream.
RecvStream() interface {
// Advance stages an item so that it may be retrieved via Value. Returns
// true iff there is an item to retrieve. Advance must be called before
// Value is called. May block if an item is not available.
Advance() bool
// Value returns the item that was staged by Advance. May panic if Advance
// returned false or was not called. Never blocks.
Value() string
// Err returns any error encountered by Advance. Never blocks.
Err() error
}
// SendStream returns the send side of the Fortune.MultipleStreamingGet client stream.
SendStream() interface {
// Send places the item onto the output stream. Returns errors
// encountered while sending, or if Send is called after Close or
// the stream has been canceled. Blocks if there is no buffer
// space; will unblock when buffer space is available or after
// the stream has been canceled.
Send(item bool) error
// Close indicates to the server that no more items will be sent;
// server Recv calls will receive io.EOF after all sent items.
// This is an optional call - e.g. a client might call Close if it
// needs to continue receiving items from the server after it's
// done sending. Returns errors encountered while closing, or if
// Close is called after the stream has been canceled. Like Send,
// blocks if there is no buffer space available.
Close() error
}
}
// FortuneMultipleStreamingGetClientCall represents the call returned from Fortune.MultipleStreamingGet.
type FortuneMultipleStreamingGetClientCall interface {
FortuneMultipleStreamingGetClientStream
// Finish performs the equivalent of SendStream().Close, then blocks until
// the server is done, and returns the positional return values for the call.
//
// Finish returns immediately if the call has been canceled; depending on the
// timing the output could either be an error signaling cancelation, or the
// valid positional return values from the server.
//
// Calling Finish is mandatory for releasing stream resources, unless the call
// has been canceled or any of the other methods return an error. Finish should
// be called at most once.
Finish() (total int32, another int32, _ error)
}
type implFortuneMultipleStreamingGetClientCall struct {
rpc.ClientCall
valRecv string
errRecv error
}
func (c *implFortuneMultipleStreamingGetClientCall) RecvStream() interface {
Advance() bool
Value() string
Err() error
} {
return implFortuneMultipleStreamingGetClientCallRecv{c}
}
type implFortuneMultipleStreamingGetClientCallRecv struct {
c *implFortuneMultipleStreamingGetClientCall
}
func (c implFortuneMultipleStreamingGetClientCallRecv) Advance() bool {
c.c.errRecv = c.c.Recv(&c.c.valRecv)
return c.c.errRecv == nil
}
func (c implFortuneMultipleStreamingGetClientCallRecv) Value() string {
return c.c.valRecv
}
func (c implFortuneMultipleStreamingGetClientCallRecv) Err() error {
if c.c.errRecv == io.EOF {
return nil
}
return c.c.errRecv
}
func (c *implFortuneMultipleStreamingGetClientCall) SendStream() interface {
Send(item bool) error
Close() error
} {
return implFortuneMultipleStreamingGetClientCallSend{c}
}
type implFortuneMultipleStreamingGetClientCallSend struct {
c *implFortuneMultipleStreamingGetClientCall
}
func (c implFortuneMultipleStreamingGetClientCallSend) Send(item bool) error {
return c.c.Send(item)
}
func (c implFortuneMultipleStreamingGetClientCallSend) Close() error {
return c.c.CloseSend()
}
func (c *implFortuneMultipleStreamingGetClientCall) Finish() (o0 int32, o1 int32, err error) {
err = c.ClientCall.Finish(&o0, &o1)
return
}
// FortuneServerMethods is the interface a server writer
// implements for Fortune.
//
// Fortune allows clients to Get and Add fortune strings.
type FortuneServerMethods interface {
// Add stores a fortune in the set used by Get.
Add(_ *context.T, _ rpc.ServerCall, Fortune string) error
// Get returns the last-added fortune.
Get(*context.T, rpc.ServerCall) (Fortune string, _ error)
// ParameterizedGet returns the last-added fortune as a map (which is a parameterized
// type in Java).
ParameterizedGet(*context.T, rpc.ServerCall) (map[string]string, error)
// StreamingGet returns a stream that can be used to obtain fortunes, and returns the
// total number of items sent.
StreamingGet(*context.T, FortuneStreamingGetServerCall) (total int32, _ error)
// MultipleGet returns the same fortune twice.
MultipleGet(*context.T, rpc.ServerCall) (Fortune string, Another string, _ error)
// MultipleStreamingGet returns a stream that can be used to obtain fortunes, and returns
// the total number of items sent, twice.
MultipleStreamingGet(*context.T, FortuneMultipleStreamingGetServerCall) (total int32, another int32, _ error)
// GetComplexError returns (always!) ErrComplex.
GetComplexError(*context.T, rpc.ServerCall) error
// NoTags is a method without tags.
NoTags(*context.T, rpc.ServerCall) error
// TestServerCall is a method used for testing that the server receives a
// correct ServerCall.
TestServerCall(*context.T, rpc.ServerCall) error
// GetServerThread returns a name of the server thread that executes this method.
GetServerThread(*context.T, rpc.ServerCall) (string, error)
}
// FortuneServerStubMethods is the server interface containing
// Fortune methods, as expected by rpc.Server.
// The only difference between this interface and FortuneServerMethods
// is the streaming methods.
type FortuneServerStubMethods interface {
// Add stores a fortune in the set used by Get.
Add(_ *context.T, _ rpc.ServerCall, Fortune string) error
// Get returns the last-added fortune.
Get(*context.T, rpc.ServerCall) (Fortune string, _ error)
// ParameterizedGet returns the last-added fortune as a map (which is a parameterized
// type in Java).
ParameterizedGet(*context.T, rpc.ServerCall) (map[string]string, error)
// StreamingGet returns a stream that can be used to obtain fortunes, and returns the
// total number of items sent.
StreamingGet(*context.T, *FortuneStreamingGetServerCallStub) (total int32, _ error)
// MultipleGet returns the same fortune twice.
MultipleGet(*context.T, rpc.ServerCall) (Fortune string, Another string, _ error)
// MultipleStreamingGet returns a stream that can be used to obtain fortunes, and returns
// the total number of items sent, twice.
MultipleStreamingGet(*context.T, *FortuneMultipleStreamingGetServerCallStub) (total int32, another int32, _ error)
// GetComplexError returns (always!) ErrComplex.
GetComplexError(*context.T, rpc.ServerCall) error
// NoTags is a method without tags.
NoTags(*context.T, rpc.ServerCall) error
// TestServerCall is a method used for testing that the server receives a
// correct ServerCall.
TestServerCall(*context.T, rpc.ServerCall) error
// GetServerThread returns a name of the server thread that executes this method.
GetServerThread(*context.T, rpc.ServerCall) (string, error)
}
// FortuneServerStub adds universal methods to FortuneServerStubMethods.
type FortuneServerStub interface {
FortuneServerStubMethods
// Describe the Fortune interfaces.
Describe__() []rpc.InterfaceDesc
}
// FortuneServer returns a server stub for Fortune.
// It converts an implementation of FortuneServerMethods into
// an object that may be used by rpc.Server.
func FortuneServer(impl FortuneServerMethods) FortuneServerStub {
stub := implFortuneServerStub{
impl: impl,
}
// Initialize GlobState; always check the stub itself first, to handle the
// case where the user has the Glob method defined in their VDL source.
if gs := rpc.NewGlobState(stub); gs != nil {
stub.gs = gs
} else if gs := rpc.NewGlobState(impl); gs != nil {
stub.gs = gs
}
return stub
}
type implFortuneServerStub struct {
impl FortuneServerMethods
gs *rpc.GlobState
}
func (s implFortuneServerStub) Add(ctx *context.T, call rpc.ServerCall, i0 string) error {
return s.impl.Add(ctx, call, i0)
}
func (s implFortuneServerStub) Get(ctx *context.T, call rpc.ServerCall) (string, error) {
return s.impl.Get(ctx, call)
}
func (s implFortuneServerStub) ParameterizedGet(ctx *context.T, call rpc.ServerCall) (map[string]string, error) {
return s.impl.ParameterizedGet(ctx, call)
}
func (s implFortuneServerStub) StreamingGet(ctx *context.T, call *FortuneStreamingGetServerCallStub) (int32, error) {
return s.impl.StreamingGet(ctx, call)
}
func (s implFortuneServerStub) MultipleGet(ctx *context.T, call rpc.ServerCall) (string, string, error) {
return s.impl.MultipleGet(ctx, call)
}
func (s implFortuneServerStub) MultipleStreamingGet(ctx *context.T, call *FortuneMultipleStreamingGetServerCallStub) (int32, int32, error) {
return s.impl.MultipleStreamingGet(ctx, call)
}
func (s implFortuneServerStub) GetComplexError(ctx *context.T, call rpc.ServerCall) error {
return s.impl.GetComplexError(ctx, call)
}
func (s implFortuneServerStub) NoTags(ctx *context.T, call rpc.ServerCall) error {
return s.impl.NoTags(ctx, call)
}
func (s implFortuneServerStub) TestServerCall(ctx *context.T, call rpc.ServerCall) error {
return s.impl.TestServerCall(ctx, call)
}
func (s implFortuneServerStub) GetServerThread(ctx *context.T, call rpc.ServerCall) (string, error) {
return s.impl.GetServerThread(ctx, call)
}
func (s implFortuneServerStub) Globber() *rpc.GlobState {
return s.gs
}
func (s implFortuneServerStub) Describe__() []rpc.InterfaceDesc {
return []rpc.InterfaceDesc{FortuneDesc}
}
// FortuneDesc describes the Fortune interface.
var FortuneDesc rpc.InterfaceDesc = descFortune
// descFortune hides the desc to keep godoc clean.
var descFortune = rpc.InterfaceDesc{
Name: "Fortune",
PkgPath: "v.io/x/jni/test/fortune",
Doc: "// Fortune allows clients to Get and Add fortune strings.",
Methods: []rpc.MethodDesc{
{
Name: "Add",
Doc: "// Add stores a fortune in the set used by Get.",
InArgs: []rpc.ArgDesc{
{"Fortune", ``}, // string
},
Tags: []*vdl.Value{vdl.ValueOf(access.Tag("Write"))},
},
{
Name: "Get",
Doc: "// Get returns the last-added fortune.",
OutArgs: []rpc.ArgDesc{
{"Fortune", ``}, // string
},
Tags: []*vdl.Value{vdl.ValueOf(access.Tag("Read"))},
},
{
Name: "ParameterizedGet",
Doc: "// ParameterizedGet returns the last-added fortune as a map (which is a parameterized\n// type in Java).",
OutArgs: []rpc.ArgDesc{
{"", ``}, // map[string]string
},
Tags: []*vdl.Value{vdl.ValueOf(access.Tag("Read"))},
},
{
Name: "StreamingGet",
Doc: "// StreamingGet returns a stream that can be used to obtain fortunes, and returns the\n// total number of items sent.",
OutArgs: []rpc.ArgDesc{
{"total", ``}, // int32
},
Tags: []*vdl.Value{vdl.ValueOf(access.Tag("Read"))},
},
{
Name: "MultipleGet",
Doc: "// MultipleGet returns the same fortune twice.",
OutArgs: []rpc.ArgDesc{
{"Fortune", ``}, // string
{"Another", ``}, // string
},
Tags: []*vdl.Value{vdl.ValueOf(access.Tag("Read"))},
},
{
Name: "MultipleStreamingGet",
Doc: "// MultipleStreamingGet returns a stream that can be used to obtain fortunes, and returns\n// the total number of items sent, twice.",
OutArgs: []rpc.ArgDesc{
{"total", ``}, // int32
{"another", ``}, // int32
},
Tags: []*vdl.Value{vdl.ValueOf(access.Tag("Read"))},
},
{
Name: "GetComplexError",
Doc: "// GetComplexError returns (always!) ErrComplex.",
Tags: []*vdl.Value{vdl.ValueOf(access.Tag("Read"))},
},
{
Name: "NoTags",
Doc: "// NoTags is a method without tags.",
},
{
Name: "TestServerCall",
Doc: "// TestServerCall is a method used for testing that the server receives a\n// correct ServerCall.",
Tags: []*vdl.Value{vdl.ValueOf(access.Tag("Read"))},
},
{
Name: "GetServerThread",
Doc: "// GetServerThread returns a name of the server thread that executes this method.",
OutArgs: []rpc.ArgDesc{
{"", ``}, // string
},
Tags: []*vdl.Value{vdl.ValueOf(access.Tag("Read"))},
},
},
}
// FortuneStreamingGetServerStream is the server stream for Fortune.StreamingGet.
type FortuneStreamingGetServerStream interface {
// RecvStream returns the receiver side of the Fortune.StreamingGet server stream.
RecvStream() interface {
// Advance stages an item so that it may be retrieved via Value. Returns
// true iff there is an item to retrieve. Advance must be called before
// Value is called. May block if an item is not available.
Advance() bool
// Value returns the item that was staged by Advance. May panic if Advance
// returned false or was not called. Never blocks.
Value() bool
// Err returns any error encountered by Advance. Never blocks.
Err() error
}
// SendStream returns the send side of the Fortune.StreamingGet server stream.
SendStream() interface {
// Send places the item onto the output stream. Returns errors encountered
// while sending. Blocks if there is no buffer space; will unblock when
// buffer space is available.
Send(item string) error
}
}
// FortuneStreamingGetServerCall represents the context passed to Fortune.StreamingGet.
type FortuneStreamingGetServerCall interface {
rpc.ServerCall
FortuneStreamingGetServerStream
}
// FortuneStreamingGetServerCallStub is a wrapper that converts rpc.StreamServerCall into
// a typesafe stub that implements FortuneStreamingGetServerCall.
type FortuneStreamingGetServerCallStub struct {
rpc.StreamServerCall
valRecv bool
errRecv error
}
// Init initializes FortuneStreamingGetServerCallStub from rpc.StreamServerCall.
func (s *FortuneStreamingGetServerCallStub) Init(call rpc.StreamServerCall) {
s.StreamServerCall = call
}
// RecvStream returns the receiver side of the Fortune.StreamingGet server stream.
func (s *FortuneStreamingGetServerCallStub) RecvStream() interface {
Advance() bool
Value() bool
Err() error
} {
return implFortuneStreamingGetServerCallRecv{s}
}
type implFortuneStreamingGetServerCallRecv struct {
s *FortuneStreamingGetServerCallStub
}
func (s implFortuneStreamingGetServerCallRecv) Advance() bool {
s.s.errRecv = s.s.Recv(&s.s.valRecv)
return s.s.errRecv == nil
}
func (s implFortuneStreamingGetServerCallRecv) Value() bool {
return s.s.valRecv
}
func (s implFortuneStreamingGetServerCallRecv) Err() error {
if s.s.errRecv == io.EOF {
return nil
}
return s.s.errRecv
}
// SendStream returns the send side of the Fortune.StreamingGet server stream.
func (s *FortuneStreamingGetServerCallStub) SendStream() interface {
Send(item string) error
} {
return implFortuneStreamingGetServerCallSend{s}
}
type implFortuneStreamingGetServerCallSend struct {
s *FortuneStreamingGetServerCallStub
}
func (s implFortuneStreamingGetServerCallSend) Send(item string) error {
return s.s.Send(item)
}
// FortuneMultipleStreamingGetServerStream is the server stream for Fortune.MultipleStreamingGet.
type FortuneMultipleStreamingGetServerStream interface {
// RecvStream returns the receiver side of the Fortune.MultipleStreamingGet server stream.
RecvStream() interface {
// Advance stages an item so that it may be retrieved via Value. Returns
// true iff there is an item to retrieve. Advance must be called before
// Value is called. May block if an item is not available.
Advance() bool
// Value returns the item that was staged by Advance. May panic if Advance
// returned false or was not called. Never blocks.
Value() bool
// Err returns any error encountered by Advance. Never blocks.
Err() error
}
// SendStream returns the send side of the Fortune.MultipleStreamingGet server stream.
SendStream() interface {
// Send places the item onto the output stream. Returns errors encountered
// while sending. Blocks if there is no buffer space; will unblock when
// buffer space is available.
Send(item string) error
}
}
// FortuneMultipleStreamingGetServerCall represents the context passed to Fortune.MultipleStreamingGet.
type FortuneMultipleStreamingGetServerCall interface {
rpc.ServerCall
FortuneMultipleStreamingGetServerStream
}
// FortuneMultipleStreamingGetServerCallStub is a wrapper that converts rpc.StreamServerCall into
// a typesafe stub that implements FortuneMultipleStreamingGetServerCall.
type FortuneMultipleStreamingGetServerCallStub struct {
rpc.StreamServerCall
valRecv bool
errRecv error
}
// Init initializes FortuneMultipleStreamingGetServerCallStub from rpc.StreamServerCall.
func (s *FortuneMultipleStreamingGetServerCallStub) Init(call rpc.StreamServerCall) {
s.StreamServerCall = call
}
// RecvStream returns the receiver side of the Fortune.MultipleStreamingGet server stream.
func (s *FortuneMultipleStreamingGetServerCallStub) RecvStream() interface {
Advance() bool
Value() bool
Err() error
} {
return implFortuneMultipleStreamingGetServerCallRecv{s}
}
type implFortuneMultipleStreamingGetServerCallRecv struct {
s *FortuneMultipleStreamingGetServerCallStub
}
func (s implFortuneMultipleStreamingGetServerCallRecv) Advance() bool {
s.s.errRecv = s.s.Recv(&s.s.valRecv)
return s.s.errRecv == nil
}
func (s implFortuneMultipleStreamingGetServerCallRecv) Value() bool {
return s.s.valRecv
}
func (s implFortuneMultipleStreamingGetServerCallRecv) Err() error {
if s.s.errRecv == io.EOF {
return nil
}
return s.s.errRecv
}
// SendStream returns the send side of the Fortune.MultipleStreamingGet server stream.
func (s *FortuneMultipleStreamingGetServerCallStub) SendStream() interface {
Send(item string) error
} {
return implFortuneMultipleStreamingGetServerCallSend{s}
}
type implFortuneMultipleStreamingGetServerCallSend struct {
s *FortuneMultipleStreamingGetServerCallStub
}
func (s implFortuneMultipleStreamingGetServerCallSend) Send(item string) error {
return s.s.Send(item)
}
// Hold type definitions in package-level variables, for better performance.
var (
__VDLType_struct_1 *vdl.Type
__VDLType_list_2 *vdl.Type
)
var __VDLInitCalled bool
// __VDLInit performs vdl initialization. It is safe to call multiple times.
// If you have an init ordering issue, just insert the following line verbatim
// into your source files in this package, right after the "package foo" clause:
//
// var _ = __VDLInit()
//
// The purpose of this function is to ensure that vdl initialization occurs in
// the right order, and very early in the init sequence. In particular, vdl
// registration and package variable initialization needs to occur before
// functions like vdl.TypeOf will work properly.
//
// This function returns a dummy value, so that it can be used to initialize the
// first var in the file, to take advantage of Go's defined init order.
func __VDLInit() struct{} {
if __VDLInitCalled {
return struct{}{}
}
__VDLInitCalled = true
// Register types.
vdl.Register((*ComplexErrorParam)(nil))
// Initialize type definitions.
__VDLType_struct_1 = vdl.TypeOf((*ComplexErrorParam)(nil)).Elem()
__VDLType_list_2 = vdl.TypeOf((*[]uint32)(nil))
// Set error format strings.
i18n.Cat().SetWithBase(i18n.LangID("en"), i18n.MsgID(ErrNoFortunes.ID), "{1:}{2:} no fortunes added")
i18n.Cat().SetWithBase(i18n.LangID("en"), i18n.MsgID(ErrComplex.ID), "{1:}{2:} this is a complex error with params {3} {4} {5}")
return struct{}{}
}