| // Copyright 2015 The Vanadium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package impl |
| |
| import ( |
| "fmt" |
| "io/ioutil" |
| "os" |
| "path/filepath" |
| |
| "v.io/v23/services/device" |
| "v.io/v23/verror" |
| "v.io/x/ref/services/device/internal/errors" |
| ) |
| |
| func getInstallationState(installationDir string) (device.InstallationState, error) { |
| for i := 0; i < 2; i++ { |
| // TODO(caprita): This is racy w.r.t. instances that are |
| // transitioning states. We currently do a retry because of |
| // this, which in practice should be sufficient; a more |
| // deterministic solution would involve changing the way we |
| // store status. |
| for _, s := range device.InstallationStateAll { |
| if installationStateIs(installationDir, s) { |
| return s, nil |
| } |
| } |
| } |
| return device.InstallationStateActive, verror.New(errors.ErrOperationFailed, nil, fmt.Sprintf("failed to determine state for installation in dir %v", installationDir)) |
| } |
| |
| func installationStateIs(installationDir string, state device.InstallationState) bool { |
| if _, err := os.Stat(filepath.Join(installationDir, state.String())); err != nil { |
| return false |
| } |
| return true |
| } |
| |
| func transitionInstallation(installationDir string, initial, target device.InstallationState) error { |
| return transitionState(installationDir, initial, target) |
| } |
| |
| func initializeInstallation(installationDir string, initial device.InstallationState) error { |
| return initializeState(installationDir, initial) |
| } |
| |
| func getInstanceState(instanceDir string) (device.InstanceState, error) { |
| for _, s := range device.InstanceStateAll { |
| if instanceStateIs(instanceDir, s) { |
| return s, nil |
| } |
| } |
| return device.InstanceStateLaunching, verror.New(errors.ErrOperationFailed, nil, fmt.Sprintf("failed to determine state for instance in dir %v", instanceDir)) |
| } |
| |
| func instanceStateIs(instanceDir string, state device.InstanceState) bool { |
| if _, err := os.Stat(filepath.Join(instanceDir, state.String())); err != nil { |
| return false |
| } |
| return true |
| } |
| |
| func transitionInstance(instanceDir string, initial, target device.InstanceState) error { |
| return transitionState(instanceDir, initial, target) |
| } |
| |
| func initializeInstance(instanceDir string, initial device.InstanceState) error { |
| return initializeState(instanceDir, initial) |
| } |
| |
| func transitionState(dir string, initial, target fmt.Stringer) error { |
| initialState := filepath.Join(dir, initial.String()) |
| targetState := filepath.Join(dir, target.String()) |
| if err := os.Rename(initialState, targetState); err != nil { |
| if os.IsNotExist(err) { |
| return verror.New(errors.ErrInvalidOperation, nil, err) |
| } |
| return verror.New(errors.ErrOperationFailed, nil, fmt.Sprintf("Rename(%v, %v) failed: %v", initialState, targetState, err)) |
| } |
| return nil |
| } |
| |
| func initializeState(dir string, initial fmt.Stringer) error { |
| initialStatus := filepath.Join(dir, initial.String()) |
| if err := ioutil.WriteFile(initialStatus, []byte("status"), 0600); err != nil { |
| return verror.New(errors.ErrOperationFailed, nil, fmt.Sprintf("WriteFile(%v) failed: %v", initialStatus, err)) |
| } |
| return nil |
| } |