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// Copyright 2015 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package config_test
import (
"os"
"path/filepath"
"reflect"
"strings"
"testing"
"v.io/x/ref/services/device/internal/config"
"v.io/v23/services/application"
)
// TestState checks that encoding/decoding State to child/from parent works
// as expected.
func TestState(t *testing.T) {
var err error
currScript := filepath.Join(os.TempDir(), "fido/was/here")
if err := os.MkdirAll(currScript, 0700); err != nil {
t.Fatalf("MkdirAll(%v) failed: %v", currScript, err)
}
defer os.RemoveAll(currScript)
// On some operating systems (e.g. darwin) os.TempDir() can
// return a symlink. To avoid having to account for this
// eventuality later, evaluate the symlink.
currScript, err = filepath.EvalSymlinks(currScript)
if err != nil {
t.Fatalf("EvalSymlinks() failed: %v", err)
}
currLink := filepath.Join(os.TempDir(), "familydog")
if err := os.Symlink(currScript, currLink); err != nil {
t.Fatalf("Symlink(%v, %v) failed: %v", currScript, currLink, err)
}
defer os.Remove(currLink)
// For the same reasons mentioned above, evaluate the symlink.
currLink, err = filepath.EvalSymlinks(currLink)
if err != nil {
t.Fatalf("EvalSymlinks() failed: %v", err)
}
state := &config.State{
Name: "fido",
Previous: "doesn't matter",
Root: "fidos/doghouse",
Origin: "pet/store",
CurrentLink: currLink,
Helper: "santas/little/helper",
}
if err := state.Validate(); err != nil {
t.Errorf("Config state %v failed to validate: %v", state, err)
}
encoded, err := state.Save(&application.Envelope{
Title: "dog",
Args: []string{"roll-over", "play-dead"},
})
if err != nil {
t.Errorf("Config state %v Save failed: %v", state, err)
}
for _, e := range encoded {
pair := strings.SplitN(e, "=", 2)
os.Setenv(pair[0], pair[1])
}
decodedState, err := config.Load()
if err != nil {
t.Errorf("Config state Load failed: %v", err)
}
expectedState := state
expectedState.Envelope = &application.Envelope{
Title: "dog",
Args: []string{"roll-over", "play-dead"},
}
expectedState.Name = ""
expectedState.Previous = currScript
if !reflect.DeepEqual(decodedState, expectedState) {
t.Errorf("Decode state: want %#v, got %#v", expectedState, decodedState)
}
}
// TestValidate checks the Validate method of State.
func TestValidate(t *testing.T) {
state := &config.State{
Name: "schweinsteiger",
Previous: "a",
Root: "b",
Origin: "c",
CurrentLink: "d",
Helper: "e",
}
if err := state.Validate(); err != nil {
t.Errorf("Config state %v failed to validate: %v", state, err)
}
state.Root = ""
if err := state.Validate(); err == nil {
t.Errorf("Config state %v should have failed to validate.", state)
}
state.Root, state.CurrentLink = "a", ""
if err := state.Validate(); err == nil {
t.Errorf("Confi stateg %v should have failed to validate.", state)
}
state.CurrentLink, state.Name = "d", ""
if err := state.Validate(); err == nil {
t.Errorf("Config state %v should have failed to validate.", state)
}
state.Name, state.Helper = "anything", ""
if err := state.Validate(); err == nil {
t.Errorf("Config state %v should have failed to validate.", state)
}
}
// TestQuoteEnv checks the QuoteEnv method.
func TestQuoteEnv(t *testing.T) {
cases := []struct {
before, after string
}{
{`a=b`, `a="b"`},
{`a=`, `a=""`},
{`a`, `a`},
{`a=x y`, `a="x y"`},
{`a="x y"`, `a="\"x y\""`},
{`a='x y'`, `a="'x y'"`},
}
var input []string
var want []string
for _, c := range cases {
input = append(input, c.before)
want = append(want, c.after)
}
if got := config.QuoteEnv(input); !reflect.DeepEqual(want, got) {
t.Errorf("QuoteEnv(%v) wanted %v, got %v instead", input, want, got)
}
}