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// Copyright 2015 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file was auto-generated by the vanadium vdl tool.
// Package: serialization
package serialization
import (
"fmt"
"v.io/v23/security"
"v.io/v23/vdl"
)
var _ = __VDLInit() // Must be first; see __VDLInit comments for details.
//////////////////////////////////////////////////
// Type definitions
type SignedHeader struct {
ChunkSizeBytes int64
}
func (SignedHeader) __VDLReflect(struct {
Name string `vdl:"v.io/x/ref/lib/security/serialization.SignedHeader"`
}) {
}
func (x SignedHeader) VDLIsZero() bool {
return x == SignedHeader{}
}
func (x SignedHeader) VDLWrite(enc vdl.Encoder) error {
if err := enc.StartValue(__VDLType_struct_1); err != nil {
return err
}
if x.ChunkSizeBytes != 0 {
if err := enc.NextField("ChunkSizeBytes"); err != nil {
return err
}
if err := enc.StartValue(vdl.Int64Type); err != nil {
return err
}
if err := enc.EncodeInt(x.ChunkSizeBytes); err != nil {
return err
}
if err := enc.FinishValue(); err != nil {
return err
}
}
if err := enc.NextField(""); err != nil {
return err
}
return enc.FinishValue()
}
func (x *SignedHeader) VDLRead(dec vdl.Decoder) error {
*x = SignedHeader{}
if err := dec.StartValue(__VDLType_struct_1); err != nil {
return err
}
for {
f, err := dec.NextField()
if err != nil {
return err
}
switch f {
case "":
return dec.FinishValue()
case "ChunkSizeBytes":
switch value, err := dec.ReadValueInt(64); {
case err != nil:
return err
default:
x.ChunkSizeBytes = value
}
default:
if err := dec.SkipValue(); err != nil {
return err
}
}
}
}
type HashCode [32]byte
func (HashCode) __VDLReflect(struct {
Name string `vdl:"v.io/x/ref/lib/security/serialization.HashCode"`
}) {
}
func (x HashCode) VDLIsZero() bool {
return x == HashCode{}
}
func (x HashCode) VDLWrite(enc vdl.Encoder) error {
if err := enc.StartValue(__VDLType_array_2); err != nil {
return err
}
if err := enc.EncodeBytes([]byte(x[:])); err != nil {
return err
}
return enc.FinishValue()
}
func (x *HashCode) VDLRead(dec vdl.Decoder) error {
bytes := x[:]
if err := dec.ReadValueBytes(32, &bytes); err != nil {
return err
}
return nil
}
type (
// SignedData represents any single field of the SignedData union type.
//
// SignedData describes the information sent by a SigningWriter and read by VerifiyingReader.
SignedData interface {
// Index returns the field index.
Index() int
// Interface returns the field value as an interface.
Interface() interface{}
// Name returns the field name.
Name() string
// __VDLReflect describes the SignedData union type.
__VDLReflect(__SignedDataReflect)
VDLIsZero() bool
VDLWrite(vdl.Encoder) error
}
// SignedDataSignature represents field Signature of the SignedData union type.
SignedDataSignature struct{ Value security.Signature }
// SignedDataHash represents field Hash of the SignedData union type.
SignedDataHash struct{ Value HashCode }
// __SignedDataReflect describes the SignedData union type.
__SignedDataReflect struct {
Name string `vdl:"v.io/x/ref/lib/security/serialization.SignedData"`
Type SignedData
Union struct {
Signature SignedDataSignature
Hash SignedDataHash
}
}
)
func (x SignedDataSignature) Index() int { return 0 }
func (x SignedDataSignature) Interface() interface{} { return x.Value }
func (x SignedDataSignature) Name() string { return "Signature" }
func (x SignedDataSignature) __VDLReflect(__SignedDataReflect) {}
func (x SignedDataHash) Index() int { return 1 }
func (x SignedDataHash) Interface() interface{} { return x.Value }
func (x SignedDataHash) Name() string { return "Hash" }
func (x SignedDataHash) __VDLReflect(__SignedDataReflect) {}
func (x SignedDataSignature) VDLIsZero() bool {
return x.Value.VDLIsZero()
}
func (x SignedDataHash) VDLIsZero() bool {
return false
}
func (x SignedDataSignature) VDLWrite(enc vdl.Encoder) error {
if err := enc.StartValue(__VDLType_union_4); err != nil {
return err
}
if err := enc.NextField("Signature"); err != nil {
return err
}
if err := x.Value.VDLWrite(enc); err != nil {
return err
}
if err := enc.NextField(""); err != nil {
return err
}
return enc.FinishValue()
}
func (x SignedDataHash) VDLWrite(enc vdl.Encoder) error {
if err := enc.StartValue(__VDLType_union_4); err != nil {
return err
}
if err := enc.NextField("Hash"); err != nil {
return err
}
if err := x.Value.VDLWrite(enc); err != nil {
return err
}
if err := enc.NextField(""); err != nil {
return err
}
return enc.FinishValue()
}
func VDLReadSignedData(dec vdl.Decoder, x *SignedData) error {
if err := dec.StartValue(__VDLType_union_4); err != nil {
return err
}
f, err := dec.NextField()
if err != nil {
return err
}
switch f {
case "Signature":
var field SignedDataSignature
if err := field.Value.VDLRead(dec); err != nil {
return err
}
*x = field
case "Hash":
var field SignedDataHash
bytes := field.Value[:]
if err := dec.ReadValueBytes(32, &bytes); err != nil {
return err
}
*x = field
case "":
return fmt.Errorf("missing field in union %T, from %v", x, dec.Type())
default:
return fmt.Errorf("field %q not in union %T, from %v", f, x, dec.Type())
}
switch f, err := dec.NextField(); {
case err != nil:
return err
case f != "":
return fmt.Errorf("extra field %q in union %T, from %v", f, x, dec.Type())
}
return dec.FinishValue()
}
// Hold type definitions in package-level variables, for better performance.
var (
__VDLType_struct_1 *vdl.Type
__VDLType_array_2 *vdl.Type
__VDLType_struct_3 *vdl.Type
__VDLType_union_4 *vdl.Type
)
var __VDLInitCalled bool
// __VDLInit performs vdl initialization. It is safe to call multiple times.
// If you have an init ordering issue, just insert the following line verbatim
// into your source files in this package, right after the "package foo" clause:
//
// var _ = __VDLInit()
//
// The purpose of this function is to ensure that vdl initialization occurs in
// the right order, and very early in the init sequence. In particular, vdl
// registration and package variable initialization needs to occur before
// functions like vdl.TypeOf will work properly.
//
// This function returns a dummy value, so that it can be used to initialize the
// first var in the file, to take advantage of Go's defined init order.
func __VDLInit() struct{} {
if __VDLInitCalled {
return struct{}{}
}
__VDLInitCalled = true
// Register types.
vdl.Register((*SignedHeader)(nil))
vdl.Register((*HashCode)(nil))
vdl.Register((*SignedData)(nil))
// Initialize type definitions.
__VDLType_struct_1 = vdl.TypeOf((*SignedHeader)(nil)).Elem()
__VDLType_array_2 = vdl.TypeOf((*HashCode)(nil))
__VDLType_struct_3 = vdl.TypeOf((*security.Signature)(nil)).Elem()
__VDLType_union_4 = vdl.TypeOf((*SignedData)(nil))
return struct{}{}
}