| // Copyright 2015 The Vanadium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // This file was auto-generated by the vanadium vdl tool. |
| // Package: mounttablelib |
| |
| package mounttablelib |
| |
| import ( |
| "v.io/v23" |
| "v.io/v23/context" |
| "v.io/v23/rpc" |
| ) |
| |
| var _ = __VDLInit() // Must be first; see __VDLInit comments for details. |
| |
| ////////////////////////////////////////////////// |
| // Interface definitions |
| |
| // CollectionClientMethods is the client interface |
| // containing Collection methods. |
| type CollectionClientMethods interface { |
| // Export sets the value for a name. Overwrite controls the behavior when |
| // an entry exists, if Overwrite is true, then the binding is replaced, |
| // otherwise the call fails with an error. The Val must be no larger than |
| // MaxSize bytes. |
| Export(_ *context.T, Val string, Overwrite bool, _ ...rpc.CallOpt) error |
| // Lookup retrieves the value associated with a name. Returns an error if |
| // there is no such binding. |
| Lookup(*context.T, ...rpc.CallOpt) ([]byte, error) |
| } |
| |
| // CollectionClientStub adds universal methods to CollectionClientMethods. |
| type CollectionClientStub interface { |
| CollectionClientMethods |
| rpc.UniversalServiceMethods |
| } |
| |
| // CollectionClient returns a client stub for Collection. |
| func CollectionClient(name string) CollectionClientStub { |
| return implCollectionClientStub{name} |
| } |
| |
| type implCollectionClientStub struct { |
| name string |
| } |
| |
| func (c implCollectionClientStub) Export(ctx *context.T, i0 string, i1 bool, opts ...rpc.CallOpt) (err error) { |
| err = v23.GetClient(ctx).Call(ctx, c.name, "Export", []interface{}{i0, i1}, nil, opts...) |
| return |
| } |
| |
| func (c implCollectionClientStub) Lookup(ctx *context.T, opts ...rpc.CallOpt) (o0 []byte, err error) { |
| err = v23.GetClient(ctx).Call(ctx, c.name, "Lookup", nil, []interface{}{&o0}, opts...) |
| return |
| } |
| |
| // CollectionServerMethods is the interface a server writer |
| // implements for Collection. |
| type CollectionServerMethods interface { |
| // Export sets the value for a name. Overwrite controls the behavior when |
| // an entry exists, if Overwrite is true, then the binding is replaced, |
| // otherwise the call fails with an error. The Val must be no larger than |
| // MaxSize bytes. |
| Export(_ *context.T, _ rpc.ServerCall, Val string, Overwrite bool) error |
| // Lookup retrieves the value associated with a name. Returns an error if |
| // there is no such binding. |
| Lookup(*context.T, rpc.ServerCall) ([]byte, error) |
| } |
| |
| // CollectionServerStubMethods is the server interface containing |
| // Collection methods, as expected by rpc.Server. |
| // There is no difference between this interface and CollectionServerMethods |
| // since there are no streaming methods. |
| type CollectionServerStubMethods CollectionServerMethods |
| |
| // CollectionServerStub adds universal methods to CollectionServerStubMethods. |
| type CollectionServerStub interface { |
| CollectionServerStubMethods |
| // Describe the Collection interfaces. |
| Describe__() []rpc.InterfaceDesc |
| } |
| |
| // CollectionServer returns a server stub for Collection. |
| // It converts an implementation of CollectionServerMethods into |
| // an object that may be used by rpc.Server. |
| func CollectionServer(impl CollectionServerMethods) CollectionServerStub { |
| stub := implCollectionServerStub{ |
| impl: impl, |
| } |
| // Initialize GlobState; always check the stub itself first, to handle the |
| // case where the user has the Glob method defined in their VDL source. |
| if gs := rpc.NewGlobState(stub); gs != nil { |
| stub.gs = gs |
| } else if gs := rpc.NewGlobState(impl); gs != nil { |
| stub.gs = gs |
| } |
| return stub |
| } |
| |
| type implCollectionServerStub struct { |
| impl CollectionServerMethods |
| gs *rpc.GlobState |
| } |
| |
| func (s implCollectionServerStub) Export(ctx *context.T, call rpc.ServerCall, i0 string, i1 bool) error { |
| return s.impl.Export(ctx, call, i0, i1) |
| } |
| |
| func (s implCollectionServerStub) Lookup(ctx *context.T, call rpc.ServerCall) ([]byte, error) { |
| return s.impl.Lookup(ctx, call) |
| } |
| |
| func (s implCollectionServerStub) Globber() *rpc.GlobState { |
| return s.gs |
| } |
| |
| func (s implCollectionServerStub) Describe__() []rpc.InterfaceDesc { |
| return []rpc.InterfaceDesc{CollectionDesc} |
| } |
| |
| // CollectionDesc describes the Collection interface. |
| var CollectionDesc rpc.InterfaceDesc = descCollection |
| |
| // descCollection hides the desc to keep godoc clean. |
| var descCollection = rpc.InterfaceDesc{ |
| Name: "Collection", |
| PkgPath: "v.io/x/ref/services/mounttable/mounttablelib", |
| Methods: []rpc.MethodDesc{ |
| { |
| Name: "Export", |
| Doc: "// Export sets the value for a name. Overwrite controls the behavior when\n// an entry exists, if Overwrite is true, then the binding is replaced,\n// otherwise the call fails with an error. The Val must be no larger than\n// MaxSize bytes.", |
| InArgs: []rpc.ArgDesc{ |
| {"Val", ``}, // string |
| {"Overwrite", ``}, // bool |
| }, |
| }, |
| { |
| Name: "Lookup", |
| Doc: "// Lookup retrieves the value associated with a name. Returns an error if\n// there is no such binding.", |
| OutArgs: []rpc.ArgDesc{ |
| {"", ``}, // []byte |
| }, |
| }, |
| }, |
| } |
| |
| var __VDLInitCalled bool |
| |
| // __VDLInit performs vdl initialization. It is safe to call multiple times. |
| // If you have an init ordering issue, just insert the following line verbatim |
| // into your source files in this package, right after the "package foo" clause: |
| // |
| // var _ = __VDLInit() |
| // |
| // The purpose of this function is to ensure that vdl initialization occurs in |
| // the right order, and very early in the init sequence. In particular, vdl |
| // registration and package variable initialization needs to occur before |
| // functions like vdl.TypeOf will work properly. |
| // |
| // This function returns a dummy value, so that it can be used to initialize the |
| // first var in the file, to take advantage of Go's defined init order. |
| func __VDLInit() struct{} { |
| if __VDLInitCalled { |
| return struct{}{} |
| } |
| __VDLInitCalled = true |
| |
| return struct{}{} |
| } |