| // Copyright 2015 The Vanadium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // This file was auto-generated by the vanadium vdl tool. |
| // Package: vclock |
| |
| package vclock |
| |
| import ( |
| "time" |
| "v.io/v23/vdl" |
| vdltime "v.io/v23/vdlroot/time" |
| ) |
| |
| var _ = __VDLInit() // Must be first; see __VDLInit comments for details. |
| |
| ////////////////////////////////////////////////// |
| // Type definitions |
| |
| // VClockData is the persistent state of the Syncbase virtual clock. |
| // All times are UTC. |
| type VClockData struct { |
| // System time at boot. |
| SystemTimeAtBoot time.Time |
| // Current estimate of NTP time minus system clock time. |
| Skew time.Duration |
| // Elapsed time since boot, as seen by VClockD. Used for detecting reboots. |
| ElapsedTimeSinceBoot time.Duration |
| // NTP server timestamp from the most recent NTP sync, or zero value if none. |
| // Note, the NTP sync may have been performed by some peer device. |
| LastNtpTs time.Time |
| // Number of reboots since last NTP sync, accumulated across all hops of p2p |
| // clock sync. E.g. if LastNtpTs came from some peer device, NumReboots will |
| // equal that device's NumReboots at the time of sync plus the number of |
| // reboots on this device since then. |
| NumReboots uint16 |
| // Number of sync hops between this device and the source of LastNtpTs. |
| NumHops uint16 |
| } |
| |
| func (VClockData) __VDLReflect(struct { |
| Name string `vdl:"v.io/x/ref/services/syncbase/vclock.VClockData"` |
| }) { |
| } |
| |
| func (x VClockData) VDLIsZero() bool { |
| if !x.SystemTimeAtBoot.IsZero() { |
| return false |
| } |
| if x.Skew != 0 { |
| return false |
| } |
| if x.ElapsedTimeSinceBoot != 0 { |
| return false |
| } |
| if !x.LastNtpTs.IsZero() { |
| return false |
| } |
| if x.NumReboots != 0 { |
| return false |
| } |
| if x.NumHops != 0 { |
| return false |
| } |
| return true |
| } |
| |
| func (x VClockData) VDLWrite(enc vdl.Encoder) error { |
| if err := enc.StartValue(__VDLType_struct_1); err != nil { |
| return err |
| } |
| if !x.SystemTimeAtBoot.IsZero() { |
| if err := enc.NextField("SystemTimeAtBoot"); err != nil { |
| return err |
| } |
| var wire vdltime.Time |
| if err := vdltime.TimeFromNative(&wire, x.SystemTimeAtBoot); err != nil { |
| return err |
| } |
| if err := wire.VDLWrite(enc); err != nil { |
| return err |
| } |
| } |
| if x.Skew != 0 { |
| if err := enc.NextField("Skew"); err != nil { |
| return err |
| } |
| var wire vdltime.Duration |
| if err := vdltime.DurationFromNative(&wire, x.Skew); err != nil { |
| return err |
| } |
| if err := wire.VDLWrite(enc); err != nil { |
| return err |
| } |
| } |
| if x.ElapsedTimeSinceBoot != 0 { |
| if err := enc.NextField("ElapsedTimeSinceBoot"); err != nil { |
| return err |
| } |
| var wire vdltime.Duration |
| if err := vdltime.DurationFromNative(&wire, x.ElapsedTimeSinceBoot); err != nil { |
| return err |
| } |
| if err := wire.VDLWrite(enc); err != nil { |
| return err |
| } |
| } |
| if !x.LastNtpTs.IsZero() { |
| if err := enc.NextField("LastNtpTs"); err != nil { |
| return err |
| } |
| var wire vdltime.Time |
| if err := vdltime.TimeFromNative(&wire, x.LastNtpTs); err != nil { |
| return err |
| } |
| if err := wire.VDLWrite(enc); err != nil { |
| return err |
| } |
| } |
| if x.NumReboots != 0 { |
| if err := enc.NextFieldValueUint("NumReboots", vdl.Uint16Type, uint64(x.NumReboots)); err != nil { |
| return err |
| } |
| } |
| if x.NumHops != 0 { |
| if err := enc.NextFieldValueUint("NumHops", vdl.Uint16Type, uint64(x.NumHops)); err != nil { |
| return err |
| } |
| } |
| if err := enc.NextField(""); err != nil { |
| return err |
| } |
| return enc.FinishValue() |
| } |
| |
| func (x *VClockData) VDLRead(dec vdl.Decoder) error { |
| *x = VClockData{} |
| if err := dec.StartValue(__VDLType_struct_1); err != nil { |
| return err |
| } |
| for { |
| f, err := dec.NextField() |
| if err != nil { |
| return err |
| } |
| switch f { |
| case "": |
| return dec.FinishValue() |
| case "SystemTimeAtBoot": |
| var wire vdltime.Time |
| if err := wire.VDLRead(dec); err != nil { |
| return err |
| } |
| if err := vdltime.TimeToNative(wire, &x.SystemTimeAtBoot); err != nil { |
| return err |
| } |
| case "Skew": |
| var wire vdltime.Duration |
| if err := wire.VDLRead(dec); err != nil { |
| return err |
| } |
| if err := vdltime.DurationToNative(wire, &x.Skew); err != nil { |
| return err |
| } |
| case "ElapsedTimeSinceBoot": |
| var wire vdltime.Duration |
| if err := wire.VDLRead(dec); err != nil { |
| return err |
| } |
| if err := vdltime.DurationToNative(wire, &x.ElapsedTimeSinceBoot); err != nil { |
| return err |
| } |
| case "LastNtpTs": |
| var wire vdltime.Time |
| if err := wire.VDLRead(dec); err != nil { |
| return err |
| } |
| if err := vdltime.TimeToNative(wire, &x.LastNtpTs); err != nil { |
| return err |
| } |
| case "NumReboots": |
| switch value, err := dec.ReadValueUint(16); { |
| case err != nil: |
| return err |
| default: |
| x.NumReboots = uint16(value) |
| } |
| case "NumHops": |
| switch value, err := dec.ReadValueUint(16); { |
| case err != nil: |
| return err |
| default: |
| x.NumHops = uint16(value) |
| } |
| default: |
| if err := dec.SkipValue(); err != nil { |
| return err |
| } |
| } |
| } |
| } |
| |
| // Hold type definitions in package-level variables, for better performance. |
| var ( |
| __VDLType_struct_1 *vdl.Type |
| __VDLType_struct_2 *vdl.Type |
| __VDLType_struct_3 *vdl.Type |
| ) |
| |
| var __VDLInitCalled bool |
| |
| // __VDLInit performs vdl initialization. It is safe to call multiple times. |
| // If you have an init ordering issue, just insert the following line verbatim |
| // into your source files in this package, right after the "package foo" clause: |
| // |
| // var _ = __VDLInit() |
| // |
| // The purpose of this function is to ensure that vdl initialization occurs in |
| // the right order, and very early in the init sequence. In particular, vdl |
| // registration and package variable initialization needs to occur before |
| // functions like vdl.TypeOf will work properly. |
| // |
| // This function returns a dummy value, so that it can be used to initialize the |
| // first var in the file, to take advantage of Go's defined init order. |
| func __VDLInit() struct{} { |
| if __VDLInitCalled { |
| return struct{}{} |
| } |
| __VDLInitCalled = true |
| |
| // Register types. |
| vdl.Register((*VClockData)(nil)) |
| |
| // Initialize type definitions. |
| __VDLType_struct_1 = vdl.TypeOf((*VClockData)(nil)).Elem() |
| __VDLType_struct_2 = vdl.TypeOf((*vdltime.Time)(nil)).Elem() |
| __VDLType_struct_3 = vdl.TypeOf((*vdltime.Duration)(nil)).Elem() |
| |
| return struct{}{} |
| } |