| // Copyright 2015 The Vanadium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package raft |
| |
| // This package implements the Raft protocol, https://ramcloud.stanford.edu/raft.pdf. The |
| // logged commands are strings. If someone wishes a more complex command structure, they |
| // should use an encoding (e.g. json) into the strings. |
| |
| import ( |
| "io" |
| "math/rand" |
| "sort" |
| "sync" |
| "time" |
| |
| "v.io/x/lib/vlog" |
| |
| "v.io/v23" |
| "v.io/v23/context" |
| "v.io/v23/naming" |
| "v.io/v23/options" |
| "v.io/v23/verror" |
| ) |
| |
| const pkgPath = "v.io/x/ref/lib.raft" |
| |
| var ( |
| errBadAppend = verror.Register(pkgPath+".errBadAppend", verror.NoRetry, "{1:}{2:} inconsistent append{:_}") |
| errAddAfterStart = verror.Register(pkgPath+".errAddAfterStart", verror.NoRetry, "{1:}{2:} adding member after start{:_}") |
| errNotLeader = verror.Register(pkgPath+".errNotLeader", verror.NoRetry, "{1:}{2:} not the leader{:_}") |
| errWTF = verror.Register(pkgPath+".errWTF", verror.NoRetry, "{1:}{2:} internal error{:_}") |
| errTimedOut = verror.Register(pkgPath+".errTimedOut", verror.NoRetry, "{1:}{2:} request timed out{:_}") |
| errBadTerm = verror.Register(pkgPath+".errBadTerm", verror.NoRetry, "{1:}{2:} new term {3} < {4} {:_}") |
| ) |
| |
| // member keeps track of another member's state. |
| type member struct { |
| id string |
| nextIndex Index // Next log index to send to this follower. |
| matchIndex Index // Last entry logged by this follower. |
| stopped chan struct{} // Follower go routine closes this to indicate it has terminated. |
| update chan struct{} |
| timer *time.Timer |
| } |
| |
| // memberSlice is used for sorting members by highest logged (matched) entry. |
| type memberSlice []*member |
| |
| func (m memberSlice) Len() int { return len(m) } |
| func (m memberSlice) Less(i, j int) bool { return m[i].matchIndex > m[j].matchIndex } |
| func (m memberSlice) Swap(i, j int) { m[i], m[j] = m[j], m[i] } |
| |
| // raft is the implementation of the raft library. |
| type raft struct { |
| sync.Mutex |
| |
| ctx *context.T |
| cancel context.CancelFunc |
| rng *rand.Rand |
| timer *time.Timer |
| heartbeat time.Duration |
| |
| // rpc interface between instances. |
| s service |
| |
| // Client interface. |
| client RaftClient |
| |
| // applied is the highest log entry applied to the client. |
| applied struct { |
| index Index |
| term Term |
| } |
| |
| // Raft algorithm volatile state. |
| role int |
| leader string |
| quorum int // Number of members that form a quorum. |
| commitIndex Index // Highest index commited. |
| memberMap map[string]*member // Map of raft members (including current). |
| memberSet memberSlice // Slice of raft members (including current). |
| me *member |
| |
| // Raft algorithm persistent state |
| p persistent |
| logDir string |
| |
| // stop and stopped are for clean shutdown. All long lived go routines (perFollower and serverEvents) |
| // exit when stop is closed. Each perFollower then closes member.stopped and serverEvents closes |
| // stopped to signal that they are finished. |
| stop chan struct{} // perFollower and serverEvents go routines exit when this is closed. |
| stopped chan struct{} // serverEvents go routine closes this to indicate it has terminated. |
| |
| // Each time a perFollower successfully logs entries on a follower it writes to newMatch to get the |
| // serverEvents routine to possibly update the commitIndex. |
| newMatch chan struct{} // Each time a follower reports a logged entry a message is sent on this. |
| |
| // Each time a follower receives a new commit index, it sends it to newCommit to get the serverEvents |
| // routine to apply any newly committed entries. |
| newCommit chan Index // Each received leader commit index is written to this. |
| |
| // Wait here for commitIndex to change. |
| ccv *sync.Cond |
| |
| // Wait here for leadership to change. |
| lcv *sync.Cond |
| |
| // Variables for the sync loop. |
| sync struct { |
| sync.Mutex |
| requested uint64 // Incremented each sync request. |
| requestedcv *sync.Cond |
| done uint64 // Updated to last request prior to the current sync. |
| donecv *sync.Cond |
| stopped chan struct{} |
| } |
| } |
| |
| // logentry is the in memory structure for each logged item. It is |
| type logEntry struct { |
| Term Term |
| Index Index |
| Cmd []byte |
| Type byte |
| ApplyError error |
| } |
| |
| // newRaft creates a new raft server. |
| // logDir - the name of the directory in which to persist the log. |
| // serverName - a name for the server to announce itself as in a mount table. All members should use the |
| // same name and hence be alternatives for callers. |
| // hostPort - the network address of the server |
| // hb - the interval between heartbeats. 0 means use default. |
| // snapshotThreshold - the size the log can reach before we create a snapshot. 0 means use default. |
| // client - callbacks to the client. |
| func newRaft(ctx *context.T, config *RaftConfig, client RaftClient) (*raft, error) { |
| nctx, cancel := context.WithCancel(ctx) |
| r := &raft{} |
| r.ctx = nctx |
| r.cancel = cancel |
| r.rng = rand.New(rand.NewSource(time.Now().UnixNano())) |
| r.heartbeat = config.Heartbeat |
| if r.heartbeat == 0 { |
| r.heartbeat = 3 * time.Second |
| } |
| |
| // Client interface. |
| r.client = client |
| r.applied.term = 0 |
| r.applied.index = 0 |
| |
| // Raft volatile state. |
| r.role = RoleStopped |
| r.commitIndex = 0 |
| r.leader = "" |
| r.memberMap = make(map[string]*member) |
| r.memberSet = make([]*member, 0) |
| r.AddMember(ctx, config.HostPort) |
| r.me = r.memberMap[config.HostPort] |
| |
| // Raft persistent state. |
| var err error |
| r.logDir = config.LogDir |
| if r.p, err = openPersist(ctx, r, config.SnapshotThreshold); err != nil { |
| return nil, err |
| } |
| |
| // Internal communication/synchronization. |
| r.newMatch = make(chan struct{}, 100) |
| r.newCommit = make(chan Index, 100) |
| r.ccv = sync.NewCond(r) |
| r.lcv = sync.NewCond(r) |
| r.sync.donecv = sync.NewCond(&r.sync) |
| r.sync.requestedcv = sync.NewCond(&r.sync) |
| |
| // The RPC interface to other members. |
| eps, err := r.s.newService(nctx, r, config.ServerName, config.HostPort, config.Acl) |
| if err != nil { |
| return nil, err |
| } |
| |
| // If we're in the V namespace, just use the name as our Id. If not create one |
| // from the network address. |
| r.me.id = config.ServerName |
| if r.me.id == "" { |
| r.me.id = string(getShortName(eps[0])) |
| } |
| |
| return r, nil |
| } |
| |
| // getShortName will return a /host:port name if possible. Otherwise it will just return the name |
| // version of the endpoint. |
| func getShortName(ep naming.Endpoint) string { |
| if ep.Addr().Network() != "tcp" { |
| return ep.Name() |
| } |
| return naming.JoinAddressName(ep.Addr().String(), "") |
| } |
| |
| // AddMember adds the id as a raft member. The id must be a vanadium name. |
| func (r *raft) AddMember(ctx *context.T, id string) error { |
| if r.role != RoleStopped { |
| // Already started. |
| // TODO(p): Raft has a protocol for changing membership after |
| // start. I'll add that after I get at least one client |
| // working. |
| return verror.New(errAddAfterStart, ctx) |
| } |
| m := &member{id: id, stopped: make(chan struct{}), update: make(chan struct{}, 10)} |
| r.memberMap[id] = m |
| r.memberSet = append(r.memberSet, m) |
| // Quorum has to be more than half the servers. |
| r.quorum = (len(r.memberSet) + 1) / 2 |
| return nil |
| } |
| |
| // Id returns the vanadium name of this server. |
| func (r *raft) Id() string { |
| return r.me.id |
| } |
| |
| // Start gets the protocol going. |
| func (r *raft) Start() { |
| vlog.Infof("@%s starting", r.me.id) |
| r.Lock() |
| defer r.Unlock() |
| if r.role != RoleStopped { |
| // already started |
| return |
| } |
| r.timer = time.NewTimer(2 * r.heartbeat) |
| |
| // serverEvents serializes events for this server. |
| r.stop = make(chan struct{}) |
| r.stopped = make(chan struct{}) |
| go r.serverEvents() |
| |
| // syncLoop syncs with the leader when needed. |
| r.sync.stopped = make(chan struct{}) |
| go r.syncLoop() |
| |
| // perFollowers updates the followers when we're the leader. |
| for _, m := range r.memberSet { |
| if m.id != r.me.id { |
| go r.perFollower(m) |
| } |
| } |
| return |
| } |
| |
| // Stop ceases all function as a raft server. |
| func (r *raft) Stop() { |
| vlog.Infof("@%s stopping", r.me.id) |
| r.Lock() |
| if r.role == RoleStopped { |
| r.Unlock() |
| r.cancel() // in case *r never got out of RoleStopped |
| return |
| } |
| r.role = RoleStopped |
| r.Unlock() |
| r.cancel() |
| |
| // Stop the associated go routines. |
| close(r.stop) |
| |
| // Wait for serverEvents to stop. |
| <-r.stopped |
| |
| // Wait for syncLoop to stop. |
| r.sync.donecv.Broadcast() |
| r.sync.requestedcv.Broadcast() |
| <-r.sync.stopped |
| |
| // Wait for all the perFollower routines to stop. |
| for _, m := range r.memberSet { |
| if m.id != r.me.id { |
| <-m.stopped |
| } |
| } |
| |
| // Shut down the log file. |
| r.p.Close() |
| |
| vlog.Infof("@%s stopping service", r.me.id) |
| <-r.s.server.Closed() |
| vlog.Infof("@%s stopped", r.me.id) |
| } |
| |
| // setRoleAndWatchdogTimer called with r.l locked. |
| func (r *raft) setRoleAndWatchdogTimer(role int) { |
| vlog.VI(2).Infof("@%s %s->%s", r.me.id, roleToString(r.role), roleToString(role)) |
| r.role = role |
| switch role { |
| case RoleFollower: |
| // Wake up any RaftProto.Append()s waiting for a commitment. They |
| // will now have to give up since we are no longer leader. |
| r.ccv.Broadcast() |
| // Set a timer to start an election if we no longer hear from the leader. |
| r.resetTimerFuzzy(2 * r.heartbeat) |
| case RoleLeader: |
| r.leader = r.me.id |
| |
| // Set known follower status to default values. |
| for _, m := range r.memberSet { |
| if m.id != r.me.id { |
| m.nextIndex = r.p.LastIndex() + 1 |
| m.matchIndex = 0 |
| } |
| } |
| |
| // Set my match index to the last one logged. |
| r.setMatchIndex(r.me, r.p.LastIndex()) |
| |
| // Let waiters know a new leader exists. |
| r.lcv.Broadcast() |
| case RoleCandidate: |
| // If this goes off, we lost an election and need to start a new one. |
| // We make it longer than the follower timeout because we make have |
| // lost due to safety so give someone else a chance. |
| r.resetTimerFuzzy(4 * r.heartbeat) |
| } |
| } |
| |
| // setRole called with r.l locked. |
| func (r *raft) setRole(role int) { |
| vlog.VI(2).Infof("@%s %s->%s", r.me.id, roleToString(r.role), roleToString(role)) |
| r.role = role |
| } |
| |
| func (r *raft) appendNull() { |
| // Assign an index and term to the log entry. |
| le := LogEntry{Term: r.p.CurrentTerm(), Index: r.p.LastIndex() + 1, Cmd: nil, Type: RaftEntry} |
| |
| // Append to our own log. |
| if err := r.p.AppendToLog(r.ctx, r.p.LastTerm(), r.p.LastIndex(), []LogEntry{le}); err != nil { |
| // This shouldn't happen. |
| return |
| } |
| |
| // Update the fact that we've logged it. |
| r.setMatchIndex(r.me, le.Index) |
| r.kickFollowers() |
| } |
| |
| // Status returns the current member's id, its raft role, and who it thinks is leader. |
| func (r *raft) Status() (string, int, string) { |
| r.Lock() |
| defer r.Unlock() |
| return r.me.id, r.role, r.leader |
| } |
| |
| // StartElection starts a new round of voting. We do this by incrementing the |
| // Term and, in parallel, calling each other member to vote. If we receive a |
| // majority we win and send a heartbeat to each member. |
| // |
| // Someone else many get elected in the middle of the vote so we have to |
| // make sure we're still a candidate at the end of the voting. |
| func (r *raft) StartElection() { |
| r.Lock() |
| defer r.Unlock() |
| r.startElection() |
| } |
| |
| func (r *raft) startElection() { |
| // If we can't get a response in 2 seconds, something is really wrong. |
| ctx, cancel := context.WithTimeout(r.ctx, 2*time.Second) |
| defer cancel() |
| if err := r.p.IncCurrentTerm(); err != nil { |
| // If this fails, there's no way to recover. |
| vlog.Fatalf("incrementing current term: %s", err) |
| return |
| } |
| vlog.Infof("@%s startElection new term %d", r.me.id, r.p.CurrentTerm()) |
| |
| msg := []interface{}{ |
| r.p.CurrentTerm(), |
| r.me.id, |
| r.p.LastTerm(), |
| r.p.LastIndex(), |
| } |
| var members []string |
| for k, m := range r.memberMap { |
| if m.id == r.me.id { |
| continue |
| } |
| members = append(members, k) |
| } |
| r.setRoleAndWatchdogTimer(RoleCandidate) |
| r.p.SetVotedFor(r.me.id) |
| r.leader = "" |
| r.Unlock() |
| |
| // We have to do this outside the lock or the system will deadlock when two members start overlapping votes. |
| type reply struct { |
| term Term |
| ok bool |
| } |
| c := make(chan reply) |
| for _, id := range members { |
| go func(id string) { |
| var rep reply |
| client := v23.GetClient(ctx) |
| if err := client.Call(ctx, id, "RequestVote", msg, []interface{}{&rep.term, &rep.ok}, options.Preresolved{}); err != nil { |
| vlog.Infof("@%s sending RequestVote to %s: %s", r.me.id, id, err) |
| } |
| c <- rep |
| }(id) |
| } |
| |
| // Wait till all the voters have voted or timed out. |
| oks := 1 // We vote for ourselves. |
| highest := Term(0) |
| for range members { |
| rep := <-c |
| if rep.ok { |
| oks++ |
| } |
| if rep.term > highest { |
| highest = rep.term |
| } |
| } |
| |
| r.Lock() |
| // We have to check the role since someone else may have become the leader during the round and |
| // made us a follower. |
| if oks <= len(members)/2 || r.role != RoleCandidate { |
| if highest > r.p.CurrentTerm() { |
| // If someone answered with a higher term, stop being a candidate. |
| r.setRoleAndWatchdogTimer(RoleFollower) |
| r.p.SetCurrentTerm(highest) |
| } |
| vlog.VI(2).Infof("@%s lost election with %d votes", r.me.id, oks) |
| return |
| } |
| vlog.Infof("@%s won election with %d votes", r.me.id, oks) |
| r.setRoleAndWatchdogTimer(RoleLeader) |
| |
| // Tell followers we are now the leader. |
| r.appendNull() |
| |
| } |
| |
| // applyCommits applies any committed entries. |
| func (r *raft) applyCommits(commitIndex Index) { |
| for r.applied.index < commitIndex { |
| // This is the only go routine that changes r.applied |
| // so we don't have to protect our reads. |
| next := r.applied.index + 1 |
| le := r.p.Lookup(next) |
| if le == nil { |
| // Commit index is ahead of our highest entry. |
| return |
| } |
| switch le.Type { |
| case ClientEntry: |
| le.ApplyError = r.client.Apply(le.Cmd, le.Index) |
| case RaftEntry: |
| } |
| |
| // But we do have to lock our writes. |
| r.Lock() |
| r.applied.index = next |
| r.applied.term = le.Term |
| r.Unlock() |
| } |
| |
| r.p.ConsiderSnapshot(r.ctx, r.applied.term, r.applied.index) |
| } |
| |
| func (r *raft) lastApplied() Index { |
| r.Lock() |
| defer r.Unlock() |
| return r.applied.index |
| } |
| |
| func (r *raft) resetTimerFuzzy(d time.Duration) { |
| fuzz := time.Duration(rand.Int63n(int64(r.heartbeat))) |
| r.timer.Reset(d + fuzz) |
| } |
| |
| func (r *raft) resetTimer(d time.Duration) { |
| r.timer.Reset(d) |
| } |
| |
| func highestFromChan(i Index, c chan Index) Index { |
| for { |
| select { |
| case j := <-c: |
| if j > i { |
| i = j |
| } |
| default: |
| return i |
| } |
| } |
| } |
| |
| // serverEvents is a go routine that serializes server events. This loop performs: |
| // (1) all changes to commitIndex both as a leader and a follower. |
| // (2) all application of committed log commands. |
| // (3) all elections. |
| func (r *raft) serverEvents() { |
| r.Lock() |
| r.setRoleAndWatchdogTimer(RoleFollower) |
| r.Unlock() |
| for { |
| select { |
| case <-r.stop: |
| // Terminate. |
| close(r.stopped) |
| return |
| case <-r.timer.C: |
| // Start an election whenever either: |
| // (1) a follower hasn't heard from the leader in a random interval > 2 * heartbeat. |
| // (2) a candidate hasn't won an election or been told anyone else has after hearbeat. |
| r.Lock() |
| switch r.role { |
| case RoleCandidate: |
| r.startElection() |
| case RoleFollower: |
| r.startElection() |
| } |
| r.Unlock() |
| case <-r.newMatch: |
| // Soak up any queued requests. |
| emptyChan(r.newMatch) |
| |
| // This happens whenever we have gotten a reply from a follower. We do it |
| // here rather than in perFollower solely as a matter of taste. |
| // Update the commitIndex if needed and apply any newly committed entries. |
| r.Lock() |
| if r.role != RoleLeader { |
| r.Unlock() |
| continue |
| } |
| sort.Sort(r.memberSet) |
| ci := r.memberSet[r.quorum-1].matchIndex |
| if ci <= r.commitIndex { |
| r.Unlock() |
| continue |
| } |
| r.commitIndex = ci |
| r.Unlock() |
| r.applyCommits(ci) |
| r.ccv.Broadcast() |
| r.kickFollowers() |
| case i := <-r.newCommit: |
| // Get highest queued up commit. |
| i = highestFromChan(i, r.newCommit) |
| |
| // Update the commitIndex if needed and apply any newly committed entries. |
| r.Lock() |
| if r.role != RoleFollower { |
| r.Unlock() |
| continue |
| } |
| if i > r.commitIndex { |
| r.commitIndex = i |
| } |
| ci := r.commitIndex |
| r.Unlock() |
| r.applyCommits(ci) |
| r.ccv.Broadcast() |
| } |
| } |
| } |
| |
| // makeAppendMsg creates an append message at most 10 entries long. |
| func (r *raft) makeAppendMsg(m *member) ([]interface{}, int) { |
| // Figure out if we know the previous entry. |
| prevTerm, prevIndex, ok := r.p.LookupPrevious(m.nextIndex) |
| if !ok { |
| return nil, 0 |
| } |
| // Collect some log entries to send along. 0 is ok. |
| var entries []LogEntry |
| for i := 0; i < 10; i++ { |
| le := r.p.Lookup(m.nextIndex + Index(i)) |
| if le == nil { |
| break |
| } |
| entries = append(entries, LogEntry{Cmd: le.Cmd, Term: le.Term, Index: le.Index, Type: le.Type}) |
| } |
| return []interface{}{ |
| r.p.CurrentTerm(), |
| r.me.id, |
| prevIndex, |
| prevTerm, |
| r.commitIndex, |
| entries, |
| }, len(entries) |
| } |
| |
| // updateFollower loops trying to update a follower until the follower is updated or we can't proceed. |
| // It will always send at least one update so will also act as a heartbeat. |
| func (r *raft) updateFollower(m *member) { |
| // Bring this server up to date. |
| r.Lock() |
| defer r.Unlock() |
| for { |
| // If we're not the leader we have no followers. |
| if r.role != RoleLeader { |
| return |
| } |
| |
| // Collect some log entries starting at m.nextIndex. |
| msg, n := r.makeAppendMsg(m) |
| if msg == nil { |
| // Try sending a snapshot. |
| r.Unlock() |
| vlog.Infof("@%s sending snapshot to %s", r.me.id, m.id) |
| snapIndex, err := r.sendLatestSnapshot(m) |
| r.Lock() |
| if err != nil { |
| // Try again later. |
| vlog.Errorf("@%s sending snapshot to %s: %s", r.me.id, m.id, err) |
| return |
| } |
| m.nextIndex = snapIndex + 1 |
| vlog.Infof("@%s sent snapshot to %s", r.me.id, m.id) |
| // Try sending anything following the snapshot. |
| continue |
| } |
| |
| // Send to the follower. We drop the lock while we do this. That means we may stop being the |
| // leader in the middle of the call but that's OK as long as we check when we get it back. |
| r.Unlock() |
| ctx, cancel := context.WithTimeout(r.ctx, time.Duration(2)*time.Second) |
| client := v23.GetClient(ctx) |
| err := client.Call(ctx, m.id, "AppendToLog", msg, []interface{}{}, options.Preresolved{}) |
| cancel() |
| r.Lock() |
| if r.role != RoleLeader { |
| // Not leader any more, doesn't matter how he replied. |
| return |
| } |
| |
| if err != nil { |
| if verror.ErrorID(err) != errOutOfSequence.ID { |
| // A problem other than missing entries. Retry later. |
| //vlog.Errorf("@%s updating %s: %s", r.me.id, m.id, err) |
| vlog.Errorf("@%s updating %s: %s", r.me.id, m.id, err) |
| return |
| } |
| // At this point we know that the follower is missing entries pervious to what |
| // we just sent. If we can backup, do it. Otherwise try sending a snapshot. |
| if m.nextIndex <= 1 { |
| return |
| } |
| prev := r.p.Lookup(m.nextIndex - 1) |
| if prev == nil { |
| return |
| } |
| // We can back up. |
| m.nextIndex = m.nextIndex - 1 |
| continue |
| } |
| |
| // The follower appended correctly, update indices and tell the server thread that |
| // the commit index may need to change. |
| m.nextIndex += Index(n) |
| logged := m.nextIndex - 1 |
| if n > 0 { |
| r.setMatchIndex(m, logged) |
| } |
| |
| // The follower is caught up? |
| if m.nextIndex > r.p.LastIndex() { |
| return |
| } |
| } |
| } |
| |
| func (r *raft) sendLatestSnapshot(m *member) (Index, error) { |
| rd, term, index, err := r.p.OpenLatestSnapshot(r.ctx) |
| if err != nil { |
| return 0, err |
| } |
| ctx, cancel := context.WithTimeout(r.ctx, time.Duration(5*60)*time.Second) |
| defer cancel() |
| client := raftProtoClient(m.id) |
| call, err := client.InstallSnapshot(ctx, r.p.CurrentTerm(), r.me.id, term, index, options.Preresolved{}) |
| if err != nil { |
| return 0, err |
| } |
| sstream := call.SendStream() |
| b := make([]byte, 10240) |
| for { |
| n, err := rd.Read(b) |
| if n == 0 && err == io.EOF { |
| break |
| } |
| if err = sstream.Send(b); err != nil { |
| return 0, err |
| } |
| } |
| if err := call.Finish(); err != nil { |
| return 0, err |
| } |
| return index, nil |
| } |
| |
| func emptyChan(c chan struct{}) { |
| for { |
| select { |
| case <-c: |
| default: |
| return |
| } |
| } |
| } |
| |
| // perFollower is a go routine that sequences all messages to a single follower. |
| // |
| // This is the only go routine that updates the follower's variables so all changes to |
| // the member struct are serialized by it. |
| func (r *raft) perFollower(m *member) { |
| m.timer = time.NewTimer(r.heartbeat) |
| for { |
| select { |
| case <-m.timer.C: |
| r.updateFollower(m) |
| m.timer.Reset(r.heartbeat) |
| case <-m.update: |
| // Soak up any waiting update requests |
| emptyChan(m.update) |
| r.updateFollower(m) |
| m.timer.Reset(r.heartbeat) |
| case <-r.stop: |
| close(m.stopped) |
| return |
| } |
| } |
| } |
| |
| // kickFollowers causes each perFollower routine to try to update its followers. |
| func (r *raft) kickFollowers() { |
| for _, m := range r.memberMap { |
| select { |
| case m.update <- struct{}{}: |
| default: |
| } |
| } |
| } |
| |
| // setMatchIndex updates the matchIndex for a member. |
| // |
| // called with r locked. |
| func (r *raft) setMatchIndex(m *member, i Index) { |
| m.matchIndex = i |
| if i <= r.commitIndex { |
| return |
| } |
| // Check if we need to change the commit index. |
| select { |
| case r.newMatch <- struct{}{}: |
| default: |
| } |
| } |
| |
| func minIndex(indices ...Index) Index { |
| if len(indices) == 0 { |
| return 0 |
| } |
| min := indices[0] |
| for _, x := range indices[1:] { |
| if x < min { |
| min = x |
| } |
| } |
| return min |
| } |
| |
| func roleToString(r int) string { |
| switch r { |
| case RoleCandidate: |
| return "candidate" |
| case RoleLeader: |
| return "leader" |
| case RoleFollower: |
| return "follower" |
| } |
| return "?" |
| } |
| |
| func (r *raft) waitForApply(ctx *context.T, term Term, index Index) (error, error) { |
| r.Lock() |
| defer r.Unlock() |
| for { |
| if r.applied.index >= index { |
| if term == 0 { |
| // Special case: we don't care about Apply() error or committed term, only that we've reached index. |
| return nil, nil |
| } |
| le := r.p.Lookup(index) |
| if le == nil || le.Term != term { |
| // There was an election and the log entry was lost. |
| return nil, verror.New(errNotLeader, ctx) |
| } |
| return le.ApplyError, nil |
| } |
| |
| // Give up if the caller doesn't want to wait. |
| select { |
| case <-ctx.Done(): |
| return nil, verror.New(errTimedOut, ctx) |
| default: |
| } |
| |
| // Wait for an apply to happen. r will be unlocked during the wait. |
| r.ccv.Wait() |
| } |
| } |
| |
| // waitForLeadership waits until there is an elected leader. |
| func (r *raft) waitForLeadership(ctx *context.T) (string, int, Index, bool) { |
| r.Lock() |
| defer r.Unlock() |
| for len(r.leader) == 0 { |
| // Give up if the caller doesn't want to wait. |
| select { |
| case <-ctx.Done(): |
| return "", 0, 0, true |
| default: |
| } |
| r.lcv.Wait() |
| } |
| return r.leader, r.role, r.commitIndex, false |
| } |
| |
| // Append tells the leader to append to the log. The first error is the result of the client.Apply. The second |
| // is any error from raft. |
| func (r *raft) Append(ctx *context.T, cmd []byte) (error, error) { |
| for { |
| leader, role, _, timedOut := r.waitForLeadership(ctx) |
| if timedOut { |
| return nil, verror.New(errTimedOut, ctx) |
| } |
| switch role { |
| case RoleLeader: |
| term, index, err := r.s.Append(ctx, nil, cmd) |
| if err == nil { |
| // We were the leader and the entry has now been applied. |
| return r.waitForApply(ctx, term, index) |
| } |
| // If the leader can't do it, give up. |
| if verror.ErrorID(err) != errNotLeader.ID { |
| return nil, err |
| } |
| case RoleFollower: |
| client := v23.GetClient(ctx) |
| var index Index |
| var term Term |
| if len(leader) == 0 { |
| break |
| } |
| err := client.Call(ctx, leader, "Append", []interface{}{cmd}, []interface{}{&term, &index}, options.Preresolved{}) |
| if err == nil { |
| return r.waitForApply(ctx, term, index) |
| } |
| // If the leader can't do it, give up. |
| if verror.ErrorID(err) != errNotLeader.ID { |
| return nil, err |
| } |
| } |
| |
| // Give up if the caller doesn't want to wait. |
| select { |
| case <-ctx.Done(): |
| err := verror.New(errTimedOut, ctx) |
| return nil, err |
| default: |
| } |
| } |
| } |
| |
| func (r *raft) Leader() (bool, string) { |
| r.Lock() |
| defer r.Unlock() |
| if r.role == RoleLeader { |
| return true, r.leader |
| } |
| return false, r.leader |
| } |
| |
| // syncWithLeader synchronizes with the leader. On return we have applied the commit index |
| // that existed before the call. |
| func (r *raft) syncWithLeader(ctx *context.T) error { |
| for { |
| leader, role, commitIndex, timedOut := r.waitForLeadership(ctx) |
| if timedOut { |
| return verror.New(errTimedOut, ctx) |
| } |
| |
| switch role { |
| case RoleLeader: |
| r.waitForApply(ctx, 0, commitIndex) |
| return nil |
| case RoleFollower: |
| client := v23.GetClient(ctx) |
| var index Index |
| err := client.Call(ctx, leader, "Committed", []interface{}{}, []interface{}{&index}, options.Preresolved{}) |
| if err == nil { |
| r.waitForApply(ctx, 0, index) |
| return nil |
| } |
| // If the leader can't do it, give up. |
| if verror.ErrorID(err) != errNotLeader.ID { |
| return err |
| } |
| } |
| |
| // Give up if the caller doesn't want to wait. |
| select { |
| case <-ctx.Done(): |
| return verror.New(errTimedOut, ctx) |
| default: |
| } |
| } |
| } |
| |
| // syncLoop is a go routine that syncs whenever necessary with the leader. |
| func (r *raft) syncLoop() { |
| for { |
| // Wait for someone to request syncing. |
| r.sync.Lock() |
| for r.sync.requested <= r.sync.done { |
| select { |
| case <-r.stop: |
| close(r.sync.stopped) |
| r.sync.Unlock() |
| return |
| default: |
| } |
| r.sync.requestedcv.Wait() |
| } |
| requested := r.sync.requested |
| r.sync.Unlock() |
| |
| // Perform the sync outside the lock. |
| if err := r.syncWithLeader(r.ctx); err != nil { |
| continue |
| } |
| |
| // Wake up waiters. |
| r.sync.Lock() |
| r.sync.done = requested |
| r.sync.Unlock() |
| r.sync.donecv.Broadcast() |
| } |
| } |
| |
| // Sync waits for this member to have applied the current commit indexl. |
| func (r *raft) Sync(ctx *context.T) error { |
| r.sync.Lock() |
| defer r.sync.Unlock() |
| r.sync.requested++ |
| requested := r.sync.requested |
| r.sync.requestedcv.Broadcast() |
| // Wait for our sync to complete. |
| for requested > r.sync.done { |
| select { |
| case <-r.stop: |
| return verror.New(errTimedOut, ctx) |
| case <-ctx.Done(): |
| return verror.New(errTimedOut, ctx) |
| default: |
| } |
| r.sync.donecv.Wait() |
| } |
| return nil |
| } |