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// Copyright 2015 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file was auto-generated by the vanadium vdl tool.
// Package: stats
// Packages stats defines the non-native types exported by the stats service.
package stats
import (
"v.io/v23/vdl"
)
var _ = __VDLInit() // Must be first; see __VDLInit comments for details.
//////////////////////////////////////////////////
// Type definitions
// HistogramBucket is one histogram bucket.
type HistogramBucket struct {
// LowBound is the lower bound of the bucket.
LowBound int64
// Count is the number of values in the bucket.
Count int64
}
func (HistogramBucket) __VDLReflect(struct {
Name string `vdl:"v.io/x/ref/services/stats.HistogramBucket"`
}) {
}
func (x HistogramBucket) VDLIsZero() bool {
return x == HistogramBucket{}
}
func (x HistogramBucket) VDLWrite(enc vdl.Encoder) error {
if err := enc.StartValue(__VDLType_struct_1); err != nil {
return err
}
if x.LowBound != 0 {
if err := enc.NextFieldValueInt("LowBound", vdl.Int64Type, x.LowBound); err != nil {
return err
}
}
if x.Count != 0 {
if err := enc.NextFieldValueInt("Count", vdl.Int64Type, x.Count); err != nil {
return err
}
}
if err := enc.NextField(""); err != nil {
return err
}
return enc.FinishValue()
}
func (x *HistogramBucket) VDLRead(dec vdl.Decoder) error {
*x = HistogramBucket{}
if err := dec.StartValue(__VDLType_struct_1); err != nil {
return err
}
for {
f, err := dec.NextField()
if err != nil {
return err
}
switch f {
case "":
return dec.FinishValue()
case "LowBound":
switch value, err := dec.ReadValueInt(64); {
case err != nil:
return err
default:
x.LowBound = value
}
case "Count":
switch value, err := dec.ReadValueInt(64); {
case err != nil:
return err
default:
x.Count = value
}
default:
if err := dec.SkipValue(); err != nil {
return err
}
}
}
}
// HistogramValue is the value of Histogram objects.
type HistogramValue struct {
// Count is the total number of values added to the histogram.
Count int64
// Sum is the sum of all the values added to the histogram.
Sum int64
// Min is the minimum of all the values added to the histogram.
Min int64
// Max is the maximum of all the values added to the histogram.
Max int64
// Buckets contains all the buckets of the histogram.
Buckets []HistogramBucket
}
func (HistogramValue) __VDLReflect(struct {
Name string `vdl:"v.io/x/ref/services/stats.HistogramValue"`
}) {
}
func (x HistogramValue) VDLIsZero() bool {
if x.Count != 0 {
return false
}
if x.Sum != 0 {
return false
}
if x.Min != 0 {
return false
}
if x.Max != 0 {
return false
}
if len(x.Buckets) != 0 {
return false
}
return true
}
func (x HistogramValue) VDLWrite(enc vdl.Encoder) error {
if err := enc.StartValue(__VDLType_struct_2); err != nil {
return err
}
if x.Count != 0 {
if err := enc.NextFieldValueInt("Count", vdl.Int64Type, x.Count); err != nil {
return err
}
}
if x.Sum != 0 {
if err := enc.NextFieldValueInt("Sum", vdl.Int64Type, x.Sum); err != nil {
return err
}
}
if x.Min != 0 {
if err := enc.NextFieldValueInt("Min", vdl.Int64Type, x.Min); err != nil {
return err
}
}
if x.Max != 0 {
if err := enc.NextFieldValueInt("Max", vdl.Int64Type, x.Max); err != nil {
return err
}
}
if len(x.Buckets) != 0 {
if err := enc.NextField("Buckets"); err != nil {
return err
}
if err := __VDLWriteAnon_list_1(enc, x.Buckets); err != nil {
return err
}
}
if err := enc.NextField(""); err != nil {
return err
}
return enc.FinishValue()
}
func __VDLWriteAnon_list_1(enc vdl.Encoder, x []HistogramBucket) error {
if err := enc.StartValue(__VDLType_list_3); err != nil {
return err
}
if err := enc.SetLenHint(len(x)); err != nil {
return err
}
for _, elem := range x {
if err := enc.NextEntry(false); err != nil {
return err
}
if err := elem.VDLWrite(enc); err != nil {
return err
}
}
if err := enc.NextEntry(true); err != nil {
return err
}
return enc.FinishValue()
}
func (x *HistogramValue) VDLRead(dec vdl.Decoder) error {
*x = HistogramValue{}
if err := dec.StartValue(__VDLType_struct_2); err != nil {
return err
}
for {
f, err := dec.NextField()
if err != nil {
return err
}
switch f {
case "":
return dec.FinishValue()
case "Count":
switch value, err := dec.ReadValueInt(64); {
case err != nil:
return err
default:
x.Count = value
}
case "Sum":
switch value, err := dec.ReadValueInt(64); {
case err != nil:
return err
default:
x.Sum = value
}
case "Min":
switch value, err := dec.ReadValueInt(64); {
case err != nil:
return err
default:
x.Min = value
}
case "Max":
switch value, err := dec.ReadValueInt(64); {
case err != nil:
return err
default:
x.Max = value
}
case "Buckets":
if err := __VDLReadAnon_list_1(dec, &x.Buckets); err != nil {
return err
}
default:
if err := dec.SkipValue(); err != nil {
return err
}
}
}
}
func __VDLReadAnon_list_1(dec vdl.Decoder, x *[]HistogramBucket) error {
if err := dec.StartValue(__VDLType_list_3); err != nil {
return err
}
if len := dec.LenHint(); len > 0 {
*x = make([]HistogramBucket, 0, len)
} else {
*x = nil
}
for {
switch done, err := dec.NextEntry(); {
case err != nil:
return err
case done:
return dec.FinishValue()
default:
var elem HistogramBucket
if err := elem.VDLRead(dec); err != nil {
return err
}
*x = append(*x, elem)
}
}
}
// Hold type definitions in package-level variables, for better performance.
var (
__VDLType_struct_1 *vdl.Type
__VDLType_struct_2 *vdl.Type
__VDLType_list_3 *vdl.Type
)
var __VDLInitCalled bool
// __VDLInit performs vdl initialization. It is safe to call multiple times.
// If you have an init ordering issue, just insert the following line verbatim
// into your source files in this package, right after the "package foo" clause:
//
// var _ = __VDLInit()
//
// The purpose of this function is to ensure that vdl initialization occurs in
// the right order, and very early in the init sequence. In particular, vdl
// registration and package variable initialization needs to occur before
// functions like vdl.TypeOf will work properly.
//
// This function returns a dummy value, so that it can be used to initialize the
// first var in the file, to take advantage of Go's defined init order.
func __VDLInit() struct{} {
if __VDLInitCalled {
return struct{}{}
}
__VDLInitCalled = true
// Register types.
vdl.Register((*HistogramBucket)(nil))
vdl.Register((*HistogramValue)(nil))
// Initialize type definitions.
__VDLType_struct_1 = vdl.TypeOf((*HistogramBucket)(nil)).Elem()
__VDLType_struct_2 = vdl.TypeOf((*HistogramValue)(nil)).Elem()
__VDLType_list_3 = vdl.TypeOf((*[]HistogramBucket)(nil))
return struct{}{}
}