David Why Use Two When One Will Do Presotto | f6813ec | 2014-07-11 16:12:54 -0700 | [diff] [blame^] | 1 | // +build darwin dragonfly freebsd netbsd openbsd |
| 2 | |
| 3 | package netconfig |
| 4 | |
| 5 | // We connect to the Route socket and parse messages to |
| 6 | // look for network configuration changes. This is generic |
| 7 | // to all BSD based systems (including MacOS). The net |
| 8 | // library already has code to parse the messages so all |
| 9 | // we need to do is look for message types. |
| 10 | |
| 11 | import ( |
| 12 | "sync" |
| 13 | "syscall" |
| 14 | "time" |
| 15 | "veyron2/vlog" |
| 16 | ) |
| 17 | |
| 18 | /* |
| 19 | #include <sys/socket.h> |
| 20 | */ |
| 21 | import "C" |
| 22 | |
| 23 | type bsdNetConfigWatcher struct { |
| 24 | sync.Mutex |
| 25 | t *time.Timer |
| 26 | c chan struct{} |
| 27 | s int |
| 28 | stopped bool |
| 29 | } |
| 30 | |
| 31 | func (w *bsdNetConfigWatcher) Stop() { |
| 32 | w.Lock() |
| 33 | defer w.Unlock() |
| 34 | if w.stopped { |
| 35 | return |
| 36 | } |
| 37 | w.stopped = true |
| 38 | syscall.Close(w.s) |
| 39 | } |
| 40 | |
| 41 | func (w *bsdNetConfigWatcher) Channel() chan struct{} { |
| 42 | return w.c |
| 43 | } |
| 44 | |
| 45 | // NewNetConfigWatcher returns a watcher that sends a message |
| 46 | // on the Channel() whenever the config changes. |
| 47 | func NewNetConfigWatcher() (NetConfigWatcher, error) { |
| 48 | s, err := syscall.Socket(C.PF_ROUTE, syscall.SOCK_RAW, syscall.AF_UNSPEC) |
| 49 | if err != nil { |
| 50 | vlog.Infof("socket failed: %s", err) |
| 51 | return nil, err |
| 52 | } |
| 53 | w := &bsdNetConfigWatcher{c: make(chan struct{}, 1), s: s} |
| 54 | go w.watcher() |
| 55 | return w, nil |
| 56 | } |
| 57 | |
| 58 | func (w *bsdNetConfigWatcher) ding() { |
| 59 | w.Lock() |
| 60 | defer w.Unlock() |
| 61 | w.t = nil |
| 62 | if w.stopped { |
| 63 | return |
| 64 | } |
| 65 | // Don't let us hang in the lock. The default is safe because the requirement |
| 66 | // is that the client get a message after the last config change. Since this is |
| 67 | // a queued chan, we really don't have to stuff anything in it if there's already |
| 68 | // something there. |
| 69 | select { |
| 70 | case w.c <- struct{}{}: |
| 71 | default: |
| 72 | } |
| 73 | } |
| 74 | |
| 75 | func (w *bsdNetConfigWatcher) watcher() { |
| 76 | defer w.Stop() |
| 77 | |
| 78 | // Loop waiting for messages. |
| 79 | for { |
| 80 | b := make([]byte, 4096) |
| 81 | nr, err := syscall.Read(w.s, b) |
| 82 | if err != nil { |
| 83 | return |
| 84 | } |
| 85 | msgs, err := syscall.ParseRoutingMessage(b[:nr]) |
| 86 | if err != nil { |
| 87 | vlog.Infof("Couldn't parse: %s", err) |
| 88 | continue |
| 89 | } |
| 90 | |
| 91 | // Decode the addresses. |
| 92 | for _, m := range msgs { |
| 93 | switch m.(type) { |
| 94 | case *syscall.InterfaceMessage: |
| 95 | case *syscall.InterfaceAddrMessage: |
| 96 | default: |
| 97 | continue |
| 98 | } |
| 99 | // Changing networks usually spans many seconds and involves |
| 100 | // multiple network config changes. We add histeresis by |
| 101 | // setting an alarm when the first change is detected and |
| 102 | // not informing the client till the alarm goes off. |
| 103 | // NOTE(p): I chose 3 seconds because that covers all the |
| 104 | // events involved in moving from one wifi network to another. |
| 105 | w.Lock() |
| 106 | if w.t == nil { |
| 107 | w.t = time.AfterFunc(3*time.Second, w.ding) |
| 108 | } |
| 109 | w.Unlock() |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | |
| 114 | w.Stop() |
| 115 | w.Lock() |
| 116 | close(w.c) |
| 117 | if w.t != nil { |
| 118 | w.t.Stop() |
| 119 | } |
| 120 | w.Unlock() |
| 121 | } |