| // Copyright 2015 The Vanadium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| import 'game/game.dart' as game_impl; |
| import 'hearts/hearts.dart' as hearts_impl; |
| import 'proto/proto.dart' as proto_impl; |
| import 'solitaire/solitaire.dart' as solitaire_impl; |
| |
| game_impl.Game createGame(game_impl.GameType gt, bool debugMode, |
| {int gameID, bool isCreator, int playerNumber}) { |
| switch (gt) { |
| case game_impl.GameType.Proto: |
| return new proto_impl.ProtoGame(gameID: gameID, isCreator: isCreator) |
| ..debugMode = debugMode |
| ..playerNumber = playerNumber; |
| case game_impl.GameType.Hearts: |
| return new hearts_impl.HeartsGame(gameID: gameID, isCreator: isCreator) |
| ..debugMode = debugMode |
| ..playerNumber = playerNumber; |
| case game_impl.GameType.Solitaire: |
| return new solitaire_impl.SolitaireGame( |
| gameID: gameID, isCreator: isCreator) |
| ..debugMode = debugMode |
| ..playerNumber = playerNumber; |
| default: |
| assert(false); |
| return null; |
| } |
| } |