blob: 2450e599eeb8cd003c9943a9bb3d5aae28dcea09 [file] [log] [blame]
// Copyright 2015 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"log"
"sprites/player"
"sprites/table"
)
var (
t *table.Table
)
func main() {
players := []*player.Player{player.NewPlayer(0), player.NewPlayer(1), player.NewPlayer(2), player.NewPlayer(3)}
t := table.NewTable(players)
t.Deal()
hand := players[0].GetHand()
log.Println(hand[0].GetNum(), hand[0].GetSuit())
log.Println(hand[1].GetNum(), hand[1].GetSuit())
log.Println(hand[2].GetNum(), hand[2].GetSuit())
log.Println(hand[3].GetNum(), hand[3].GetSuit())
log.Println(hand[4].GetNum(), hand[4].GetSuit())
log.Println("-------------")
t.Deal()
hand = players[0].GetHand()
log.Println(hand[0].GetNum(), hand[0].GetSuit())
log.Println(hand[1].GetNum(), hand[1].GetSuit())
log.Println(hand[2].GetNum(), hand[2].GetSuit())
log.Println(hand[3].GetNum(), hand[3].GetSuit())
log.Println(hand[4].GetNum(), hand[4].GetSuit())
}