blob: aff0ddd89b610ff11bbc234801bb37921e7439c8 [file] [log] [blame]
// Copyright 2015 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
part of game;
abstract class GameCommand {
final String phase;
final String data;
final SimulLevel simultaneity;
GameCommand(this.phase, this.data,
{this.simultaneity: SimulLevel.INDEPENDENT});
// UNIMPLEMENTED
bool canExecute(Game game);
void execute(Game game);
String get command => toString();
bool operator ==(Object other) {
if (other is GameCommand) {
return this.command == other.command;
}
return false;
}
String toString() {
return "${phase}|${data}";
}
}