vdl: remove generated targets
MultiPart: 4/5
Change-Id: I1a0e643c8c52fc39741ff7c2fba366d411d2c2b7
diff --git a/go/src/v.io/x/lock/lock.vdl.go b/go/src/v.io/x/lock/lock.vdl.go
index f332faf..f4c1635 100644
--- a/go/src/v.io/x/lock/lock.vdl.go
+++ b/go/src/v.io/x/lock/lock.vdl.go
@@ -25,7 +25,6 @@
"v.io/v23/rpc"
"v.io/v23/security"
"v.io/v23/vdl"
- "v.io/v23/vdl/vdlconv"
)
var _ = __VDLInit() // Must be first; see __VDLInit comments for details.
@@ -41,53 +40,6 @@
}) {
}
-func (m *LockStatus) FillVDLTarget(t vdl.Target, tt *vdl.Type) error {
- if err := t.FromInt(int64((*m)), tt); err != nil {
- return err
- }
- return nil
-}
-
-func (m *LockStatus) MakeVDLTarget() vdl.Target {
- return &LockStatusTarget{Value: m}
-}
-
-type LockStatusTarget struct {
- Value *LockStatus
- vdl.TargetBase
-}
-
-func (t *LockStatusTarget) FromUint(src uint64, tt *vdl.Type) error {
-
- val, err := vdlconv.Uint64ToInt32(src)
- if err != nil {
- return err
- }
- *t.Value = LockStatus(val)
-
- return nil
-}
-func (t *LockStatusTarget) FromInt(src int64, tt *vdl.Type) error {
-
- val, err := vdlconv.Int64ToInt32(src)
- if err != nil {
- return err
- }
- *t.Value = LockStatus(val)
-
- return nil
-}
-func (t *LockStatusTarget) FromFloat(src float64, tt *vdl.Type) error {
-
- val, err := vdlconv.Float64ToInt32(src)
- if err != nil {
- return err
- }
- *t.Value = LockStatus(val)
-
- return nil
-}
-
func (x LockStatus) VDLIsZero() bool {
return x == 0
}