| // Copyright 2015 The Vanadium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package internal |
| |
| import "v.io/x/lock" |
| |
| var hardware Hardware // The single global instance of Hardware, initialized by init() |
| |
| // Hardware abstracts the interface for physically manipulating the lock. |
| type Hardware interface { |
| // Status returns the current state of the lock. |
| Status() lock.LockStatus |
| |
| // SetStatus changes the state of the lock to the provided one. |
| SetStatus(s lock.LockStatus) error |
| } |
| |
| // GetHardware returns the singleton instance of Hardware |
| func GetHardware() Hardware { return hardware } |