| // Copyright 2015 The Vanadium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Handler for HTTP requests to compile and run playground examples. |
| // |
| // handlerCompile() handles a POST request with bundled example source code. |
| // The bundle is passed to the builder command, which is run inside a Docker |
| // sandbox. Builder output is streamed back to the client in realtime and |
| // cached. |
| |
| package main |
| |
| import ( |
| "flag" |
| "net/http" |
| "time" |
| |
| "github.com/golang/groupcache/lru" |
| |
| "v.io/x/playground/compilerd/jobqueue" |
| "v.io/x/playground/lib" |
| "v.io/x/playground/lib/event" |
| "v.io/x/playground/lib/hash" |
| "v.io/x/playground/lib/log" |
| ) |
| |
| var ( |
| // In-memory LRU cache of request/response bodies. Keys are sha256 sums of |
| // request bodies (32 bytes each), values are of type cachedResponse. |
| // NOTE(nlacasse): The cache size (10k) was chosen arbitrarily and should |
| // perhaps be optimized. |
| cache = lru.New(10000) |
| |
| useDocker = flag.Bool("use-docker", true, "Whether to use Docker to run builder; if false, we run the builder directly.") |
| |
| // TODO(nlacasse): Experiment with different values for parallelism and |
| // dockerMemLimit once we have performance testing. |
| // There should be some memory left over for the system, http server, and |
| // docker daemon. The GCE n1-standard machines have 3.75GB of RAM, so the |
| // default value below should leave plenty of room. |
| parallelism = flag.Int("parallelism", 5, "Maximum number of builds to run in parallel.") |
| dockerMemLimit = flag.Int("total-docker-memory", 3000, "Total memory limit for all Docker build instances in MB.") |
| |
| // Arbitrary deadline (enough to compile, run, shutdown). |
| // TODO(sadovsky): For now this is set high to avoid spurious timeouts. |
| // Playground execution speed needs to be optimized. |
| maxTime = flag.Duration("max-time", 10*time.Second, "Maximum time for build to run.") |
| |
| // TODO(nlacasse): The default value of 100 was chosen arbitrarily and |
| // should be tuned. |
| jobQueueCap = flag.Int("job-queue-capacity", 100, "Maximum number of jobs to allow in the job queue. Attempting to add a new job will fail if the queue is full.") |
| ) |
| |
| // cachedResponse is the type of values stored in the lru cache. |
| type cachedResponse struct { |
| Status int |
| Events []event.Event |
| } |
| |
| // compiler handles compile requests by enqueuing them on the dispatcher's |
| // work queue. |
| type compiler struct { |
| dispatcher jobqueue.Dispatcher |
| } |
| |
| // newCompiler creates a new compiler. |
| func newCompiler() *compiler { |
| return &compiler{ |
| dispatcher: jobqueue.NewDispatcher(*parallelism, *jobQueueCap), |
| } |
| } |
| |
| // POST request that returns cached results if any exist, otherwise schedules |
| // the bundle to be run and caches the results. |
| func (c *compiler) handlerCompile(w http.ResponseWriter, r *http.Request) { |
| if !handleCORS(w, r) { |
| return |
| } |
| |
| // Check method and read POST body. |
| // Limit is set to maxSize+1 to allow distinguishing between exactly maxSize |
| // and larger than maxSize requests. |
| requestBody := getPostBody(w, r, *maxSize+1) |
| if requestBody == nil { |
| return |
| } |
| |
| // If the request does not include query param debug=true, strip any debug |
| // events produced by the builder. Note, these events don't contain any |
| // sensitive information, so guarding with a query parameter is sufficient. |
| wantDebug := r.FormValue("debug") == "1" |
| |
| openResponse := func(status int) *event.ResponseEventSink { |
| w.Header().Add("Content-Type", "application/json") |
| // No Content-Length, using chunked encoding. |
| w.WriteHeader(status) |
| // The response is hard limited to 2*maxSize: maxSize for builder stdout, |
| // and another maxSize for compilerd error and status messages. |
| return event.NewResponseEventSink(lib.NewLimitedWriter(w, 2*(*maxSize), lib.DoOnce(func() { |
| log.Debugln("Hard response size limit reached.") |
| })), !wantDebug) |
| } |
| |
| if len(requestBody) > *maxSize { |
| res := openResponse(http.StatusBadRequest) |
| res.Write(event.New("", "stderr", "Program too large.")) |
| return |
| } |
| |
| log.Debugln("Got valid compile request.") |
| |
| // Hash the body and see if it's been cached. If so, return the cached |
| // response status and body. |
| // NOTE(sadovsky): In the client we may shift timestamps (based on current |
| // time) and introduce a fake delay. |
| requestBodyHash := hash.Raw(requestBody) |
| if cr, ok := cache.Get(requestBodyHash); ok { |
| if cachedResponseStruct, ok := cr.(cachedResponse); ok { |
| res := openResponse(cachedResponseStruct.Status) |
| event.Debug(res, "Sending cached response") |
| log.Debugln("Sending cached response.") |
| res.Write(cachedResponseStruct.Events...) |
| return |
| } else { |
| log.Panicf("Invalid cached response: %v\n", cr) |
| } |
| } |
| |
| res := openResponse(http.StatusOK) |
| |
| // Calculate memory limit for the docker instance running this job. |
| dockerMem := *dockerMemLimit |
| if *parallelism > 0 { |
| dockerMem /= *parallelism |
| } |
| |
| // Create a new compile job and queue it. |
| job := jobqueue.NewJob(requestBody, res, *maxSize, *maxTime, *useDocker, dockerMem) |
| resultChan, err := c.dispatcher.Enqueue(job) |
| if err != nil { |
| // TODO(nlacasse): This should send a StatusServiceUnavailable, not a StatusOK. |
| res.Write(event.New("", "stderr", "Service busy. Please try again later.")) |
| return |
| } |
| |
| // Go's httptest.NewRecorder does not support http.CloseNotifier, so we |
| // can't assume that w.(httpCloseNotifier) will succeed. |
| var clientDisconnect <-chan bool |
| if closeNotifier, ok := w.(http.CloseNotifier); ok { |
| clientDisconnect = closeNotifier.CloseNotify() |
| } |
| |
| // Wait for job to finish and cache results if job succeeded. |
| // We do this in a for loop because we always need to wait for the result |
| // before closing the http handler, since Go panics when writing to the |
| // response after the handler has exited. |
| for { |
| select { |
| case <-clientDisconnect: |
| // If the client disconnects before job finishes, cancel the job. |
| // If job has already started, the job will finish and the results |
| // will be cached. |
| log.Debugln("Client disconnected. Cancelling job.") |
| job.Cancel() |
| case result := <-resultChan: |
| if result.Success { |
| event.Debug(res, "Caching response") |
| log.Debugln("Caching response.") |
| cache.Add(requestBodyHash, cachedResponse{ |
| Status: http.StatusOK, |
| Events: result.Events, |
| }) |
| } else { |
| event.Debug(res, "Internal errors encountered, not caching response.") |
| log.Warnln("Internal errors encountered, not caching response.") |
| } |
| return |
| } |
| } |
| } |
| |
| // stop waits for any in-progress jobs to finish, and cancels any jobs that |
| // have not started running yet. |
| func (c *compiler) stop() { |
| c.dispatcher.Stop() |
| } |