playground: gosh: switch from Logf/Fatalf to TB, and related
This change makes most of the changes described in the final
proposal in https://v.io/i/1128 - namely, it makes all the
requisite API changes.
Things not done in this change:
- "Good PC" logging
- Printing Cmd stdout/stderr on failure
Those will be done in subsequent changes.
MultiPart: 8/9
Change-Id: I043f7ee0cc482d6bfd3ec93293bc1e3f9a9242f0
diff --git a/go/src/v.io/x/playground/builder/builder_v23_test.go b/go/src/v.io/x/playground/builder/builder_v23_test.go
index e282397..2351ee6 100644
--- a/go/src/v.io/x/playground/builder/builder_v23_test.go
+++ b/go/src/v.io/x/playground/builder/builder_v23_test.go
@@ -87,7 +87,7 @@
// Tests the playground builder tool.
func TestV23PlaygroundBuilder(t *testing.T) {
v23test.SkipUnlessRunningIntegrationTests(t)
- sh := v23test.NewShell(t, v23test.Opts{})
+ sh := v23test.NewShell(t, nil)
defer sh.Cleanup()
sh.Pushd(sh.MakeTempDir())
defer sh.Popd()
@@ -139,7 +139,7 @@
// successfully.
func TestV23PlaygroundBundles(t *testing.T) {
v23test.SkipUnlessRunningIntegrationTests(t)
- sh := v23test.NewShell(t, v23test.Opts{})
+ sh := v23test.NewShell(t, nil)
defer sh.Cleanup()
sh.Pushd(sh.MakeTempDir())
defer sh.Popd()