| #!/bin/sh |
| # This uses the latest available iOS SDK, which is recommended. |
| # To select a specific SDK, run 'xcodebuild -showsdks' |
| # to see the available SDKs and replace iphoneos with one of them. |
| if [ "$GOARCH" == "arm" ] || [ "$GOARCH" == "armv7" ] || [ "$GOARCH" == "arm64" ]; then |
| # echo "Building for iPhone OS" |
| SDK=iphoneos |
| else |
| # echo "Building for iPhone Simulator" |
| SDK=iphonesimulator |
| fi |
| |
| SDK_PATH=`xcrun --sdk $SDK --show-sdk-path` |
| export IPHONEOS_DEPLOYMENT_TARGET=8.0 |
| CLANG=`xcrun --sdk $SDK --find clang++` |
| |
| if [ "$GOARCH" == "arm" ] || [ "$GOARCH" == "armv7" ]; then |
| CLANGARCH="armv7" |
| elif [ "$GOARCH" == "arm64" ]; then |
| CLANGARCH="arm64" |
| elif [ "$GOARCH" == "386" ]; then |
| CLANGARCH="i386" |
| elif [ "$GOARCH" == "amd64" ]; then |
| CLANGARCH="x86_64" |
| else |
| echo "unknown GOARCH=$GOARCH" >&2 |
| exit 1 |
| fi |
| |
| # TODO(zinman) Go currently doesn't support bitcode. Perhaps in 1.6 we can emit it. |
| # See https://github.com/golang/go/issues/12682 |
| #exec $CLANG -arch $CLANGARCH -isysroot $SDK_PATH -fembed-bitcode "$@" |
| exec $CLANG -arch $CLANGARCH -isysroot $SDK_PATH "$@" |