blob: 8804176071ae0bed1f7b5e3caaab3d00d33702c3 [file] [log] [blame]
import '../logic/card.dart' as logic_card;
import 'card.dart' show Card;
import 'draggable.dart' show Draggable;
import 'package:sky/widgets/basic.dart';
import 'package:sky/widgets.dart' show DragTarget;
import 'package:sky/theme/colors.dart' as colors;
enum Orientation {
vert, horz, fan, show1
}
class CardCollectionComponent extends StatefulComponent {
List<logic_card.Card> cards;
Orientation orientation;
bool faceUp;
Function parentCallback;
String status = 'bar';
CardCollectionComponent(this.cards, this.faceUp, this.orientation, this.parentCallback);
void syncFields(CardCollectionComponent other) {
//assert(false); // Why do we need to do this?
//status = other.status;
cards = other.cards;
orientation = other.orientation;
faceUp = other.faceUp;
parentCallback = other.parentCallback;
}
void _handleAccept(Card data) {
setState(() {
status = 'ACCEPT ${data.card.toString()}';
parentCallback(data.card, this.cards);
});
}
List<Widget> flexCards(List<Widget> cardWidgets) {
List<Widget> flexWidgets = new List<Widget>();
cardWidgets.forEach((cardWidget) => flexWidgets.add(new Flexible(child: cardWidget)));
return flexWidgets;
}
Widget wrapCards(List<Widget> cardWidgets) {
switch (this.orientation) {
case Orientation.vert:
return new Flex(flexCards(cardWidgets), direction: FlexDirection.vertical);
case Orientation.horz:
return new Flex(flexCards(cardWidgets));
case Orientation.fan:
// unimplemented, so we'll fall through to show1, for now.
// Probably a Stack + Positioned
case Orientation.show1:
return new Stack(cardWidgets);
default:
assert(false);
return null;
}
}
Widget build() {
// Let's just do horizontal for now, it's too complicated otherwise.
/*double cardDelta = card_constants.CARD_WIDTH;
if (cards.length > 6) {
//cardDelta = card_constants.CARD_WIDTH / cards.length; // just make it tiny
cardDelta -= card_constants.CARD_WIDTH * (cards.length - 6) / cards.length;
}*/
List<Widget> cardComponents = new List<Widget>();
cardComponents.add(new Text(status));
for (int i = 0; i < cards.length; i++) {
// Positioned seems correct, but it causes an error when rendering. Constraints aren't matched?
/*cardComponents.add(new Positioned(
top: 0.0,
// left: i * cardDelta,
child: new Draggable<Card>(Card(cards[i], faceUp))
));*/
/*cardComponents.add(new Transform(
transform: new vector_math.Matrix4.identity().translate(i * cardDelta, 40.0),
child: new CardComponent(cards[i], faceUp)
));*/
cardComponents.add(new Draggable<Card>(new Card(cards[i], faceUp))); // flex
}
// Just draw a stack of cards...
//return new Stack(cardComponents);
/*List<Widget> cardComponents = new List<Widget>();
for (int i = 0; i < cards.length; i++) {
cardComponents.add(new Draggable<Card>(new Card(cards[i], faceUp)));
}
return new Flex(cardComponents);*/
// Let's draw a stack of cards with DragTargets.
return new DragTarget<Card>(
onAccept: _handleAccept,
builder: (List<Card> data, _) {
print(this.cards.length);
print(data);
return new Container(
decoration: new BoxDecoration(
border: new Border.all(
width: 3.0,
color: data.isEmpty ? colors.white : colors.Blue[500]
),
backgroundColor: data.isEmpty ? colors.Grey[500] : colors.Green[500]
),
height: 100.0,
margin: new EdgeDims.all(10.0),
child: wrapCards(cardComponents)//new Stack(cardComponents)
);
}
);
}
}