| import 'game.dart' show Game, GameType, GameLog, GameCommand; |
| |
| class SyncbaseEcho extends Game { |
| SyncbaseEcho() : super.dummy(GameType.SyncbaseEcho, new SyncbaseEchoLog()); |
| } |
| |
| class SyncbaseEchoLog extends GameLog { |
| void addToLogCb(List<GameCommand> log, GameCommand newCommand) { |
| update(new List<GameCommand>.from(log)..add(newCommand)); |
| } |
| List<GameCommand> updateLogCb(List<GameCommand> current, List<GameCommand> other, int mismatchIndex) { |
| assert(false); // This game can't have conflicts. |
| return current; |
| } |
| } |