| // NetworkReachabilityManager.swift |
| // |
| // Copyright (c) 2014–2016 Alamofire Software Foundation (http://alamofire.org/) |
| // |
| // Permission is hereby granted, free of charge, to any person obtaining a copy |
| // of this software and associated documentation files (the "Software"), to deal |
| // in the Software without restriction, including without limitation the rights |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| // copies of the Software, and to permit persons to whom the Software is |
| // furnished to do so, subject to the following conditions: |
| // |
| // The above copyright notice and this permission notice shall be included in |
| // all copies or substantial portions of the Software. |
| // |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| // THE SOFTWARE. |
| |
| #if !os(watchOS) |
| |
| import Foundation |
| import SystemConfiguration |
| |
| /** |
| The `NetworkReachabilityManager` class listens for reachability changes of hosts and addresses for both WWAN and |
| WiFi network interfaces. |
| |
| Reachability can be used to determine background information about why a network operation failed, or to retry |
| network requests when a connection is established. It should not be used to prevent a user from initiating a network |
| request, as it's possible that an initial request may be required to establish reachability. |
| */ |
| public class NetworkReachabilityManager { |
| /** |
| Defines the various states of network reachability. |
| |
| - Unknown: It is unknown whether the network is reachable. |
| - NotReachable: The network is not reachable. |
| - ReachableOnWWAN: The network is reachable over the WWAN connection. |
| - ReachableOnWiFi: The network is reachable over the WiFi connection. |
| */ |
| public enum NetworkReachabilityStatus { |
| case Unknown |
| case NotReachable |
| case Reachable(ConnectionType) |
| } |
| |
| /** |
| Defines the various connection types detected by reachability flags. |
| |
| - EthernetOrWiFi: The connection type is either over Ethernet or WiFi. |
| - WWAN: The connection type is a WWAN connection. |
| */ |
| public enum ConnectionType { |
| case EthernetOrWiFi |
| case WWAN |
| } |
| |
| /// A closure executed when the network reachability status changes. The closure takes a single argument: the |
| /// network reachability status. |
| public typealias Listener = NetworkReachabilityStatus -> Void |
| |
| // MARK: - Properties |
| |
| /// Whether the network is currently reachable. |
| public var isReachable: Bool { return isReachableOnWWAN || isReachableOnEthernetOrWiFi } |
| |
| /// Whether the network is currently reachable over the WWAN interface. |
| public var isReachableOnWWAN: Bool { return networkReachabilityStatus == .Reachable(.WWAN) } |
| |
| /// Whether the network is currently reachable over Ethernet or WiFi interface. |
| public var isReachableOnEthernetOrWiFi: Bool { return networkReachabilityStatus == .Reachable(.EthernetOrWiFi) } |
| |
| /// The current network reachability status. |
| public var networkReachabilityStatus: NetworkReachabilityStatus { |
| guard let flags = self.flags else { return .Unknown } |
| return networkReachabilityStatusForFlags(flags) |
| } |
| |
| /// The dispatch queue to execute the `listener` closure on. |
| public var listenerQueue: dispatch_queue_t = dispatch_get_main_queue() |
| |
| /// A closure executed when the network reachability status changes. |
| public var listener: Listener? |
| |
| private var flags: SCNetworkReachabilityFlags? { |
| var flags = SCNetworkReachabilityFlags() |
| |
| if SCNetworkReachabilityGetFlags(reachability, &flags) { |
| return flags |
| } |
| |
| return nil |
| } |
| |
| private let reachability: SCNetworkReachability |
| private var previousFlags: SCNetworkReachabilityFlags |
| |
| // MARK: - Initialization |
| |
| /** |
| Creates a `NetworkReachabilityManager` instance with the specified host. |
| |
| - parameter host: The host used to evaluate network reachability. |
| |
| - returns: The new `NetworkReachabilityManager` instance. |
| */ |
| public convenience init?(host: String) { |
| guard let reachability = SCNetworkReachabilityCreateWithName(nil, host) else { return nil } |
| self.init(reachability: reachability) |
| } |
| |
| /** |
| Creates a `NetworkReachabilityManager` instance with the default socket IPv4 or IPv6 address. |
| |
| - returns: The new `NetworkReachabilityManager` instance. |
| */ |
| public convenience init?() { |
| if #available(iOS 9.0, OSX 10.10, *) { |
| var address = sockaddr_in6() |
| address.sin6_len = UInt8(sizeofValue(address)) |
| address.sin6_family = sa_family_t(AF_INET6) |
| |
| guard let reachability = withUnsafePointer(&address, { |
| SCNetworkReachabilityCreateWithAddress(nil, UnsafePointer($0)) |
| }) else { return nil } |
| |
| self.init(reachability: reachability) |
| } else { |
| var address = sockaddr_in() |
| address.sin_len = UInt8(sizeofValue(address)) |
| address.sin_family = sa_family_t(AF_INET) |
| |
| guard let reachability = withUnsafePointer(&address, { |
| SCNetworkReachabilityCreateWithAddress(nil, UnsafePointer($0)) |
| }) else { return nil } |
| |
| self.init(reachability: reachability) |
| } |
| } |
| |
| private init(reachability: SCNetworkReachability) { |
| self.reachability = reachability |
| self.previousFlags = SCNetworkReachabilityFlags() |
| } |
| |
| deinit { |
| stopListening() |
| } |
| |
| // MARK: - Listening |
| |
| /** |
| Starts listening for changes in network reachability status. |
| |
| - returns: `true` if listening was started successfully, `false` otherwise. |
| */ |
| public func startListening() -> Bool { |
| var context = SCNetworkReachabilityContext(version: 0, info: nil, retain: nil, release: nil, copyDescription: nil) |
| context.info = UnsafeMutablePointer(Unmanaged.passUnretained(self).toOpaque()) |
| |
| let callbackEnabled = SCNetworkReachabilitySetCallback( |
| reachability, |
| { (_, flags, info) in |
| let reachability = Unmanaged<NetworkReachabilityManager>.fromOpaque(COpaquePointer(info)).takeUnretainedValue() |
| reachability.notifyListener(flags) |
| }, |
| &context |
| ) |
| |
| let queueEnabled = SCNetworkReachabilitySetDispatchQueue(reachability, listenerQueue) |
| |
| dispatch_async(listenerQueue) { |
| self.previousFlags = SCNetworkReachabilityFlags() |
| self.notifyListener(self.flags ?? SCNetworkReachabilityFlags()) |
| } |
| |
| return callbackEnabled && queueEnabled |
| } |
| |
| /** |
| Stops listening for changes in network reachability status. |
| */ |
| public func stopListening() { |
| SCNetworkReachabilitySetCallback(reachability, nil, nil) |
| SCNetworkReachabilitySetDispatchQueue(reachability, nil) |
| } |
| |
| // MARK: - Internal - Listener Notification |
| |
| func notifyListener(flags: SCNetworkReachabilityFlags) { |
| guard previousFlags != flags else { return } |
| previousFlags = flags |
| |
| listener?(networkReachabilityStatusForFlags(flags)) |
| } |
| |
| // MARK: - Internal - Network Reachability Status |
| |
| func networkReachabilityStatusForFlags(flags: SCNetworkReachabilityFlags) -> NetworkReachabilityStatus { |
| guard flags.contains(.Reachable) else { return .NotReachable } |
| |
| var networkStatus: NetworkReachabilityStatus = .NotReachable |
| |
| if !flags.contains(.ConnectionRequired) { networkStatus = .Reachable(.EthernetOrWiFi) } |
| |
| if flags.contains(.ConnectionOnDemand) || flags.contains(.ConnectionOnTraffic) { |
| if !flags.contains(.InterventionRequired) { networkStatus = .Reachable(.EthernetOrWiFi) } |
| } |
| |
| #if os(iOS) |
| if flags.contains(.IsWWAN) { networkStatus = .Reachable(.WWAN) } |
| #endif |
| |
| return networkStatus |
| } |
| } |
| |
| // MARK: - |
| |
| extension NetworkReachabilityManager.NetworkReachabilityStatus: Equatable {} |
| |
| /** |
| Returns whether the two network reachability status values are equal. |
| |
| - parameter lhs: The left-hand side value to compare. |
| - parameter rhs: The right-hand side value to compare. |
| |
| - returns: `true` if the two values are equal, `false` otherwise. |
| */ |
| public func ==( |
| lhs: NetworkReachabilityManager.NetworkReachabilityStatus, |
| rhs: NetworkReachabilityManager.NetworkReachabilityStatus) |
| -> Bool |
| { |
| switch (lhs, rhs) { |
| case (.Unknown, .Unknown): |
| return true |
| case (.NotReachable, .NotReachable): |
| return true |
| case let (.Reachable(lhsConnectionType), .Reachable(rhsConnectionType)): |
| return lhsConnectionType == rhsConnectionType |
| default: |
| return false |
| } |
| } |
| |
| #endif |