blob: 4dcb19d889d5a5830c4999831780cceddc8a80c2 [file] [log] [blame]
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include "uv.h"
#include "internal.h"
#include "handle-inl.h"
#include "stream-inl.h"
#include "req-inl.h"
/*
* Threshold of active udp streams for which to preallocate udp read buffers.
*/
const unsigned int uv_active_udp_streams_threshold = 0;
/* A zero-size buffer for use by uv_udp_read */
static char uv_zero_[] = "";
int uv_udp_getsockname(uv_udp_t* handle, struct sockaddr* name,
int* namelen) {
uv_loop_t* loop = handle->loop;
int result;
if (!(handle->flags & UV_HANDLE_BOUND)) {
uv__set_sys_error(loop, WSAEINVAL);
return -1;
}
result = getsockname(handle->socket, name, namelen);
if (result != 0) {
uv__set_sys_error(loop, WSAGetLastError());
return -1;
}
return 0;
}
static int uv_udp_set_socket(uv_loop_t* loop, uv_udp_t* handle, SOCKET socket,
int family) {
DWORD yes = 1;
WSAPROTOCOL_INFOW info;
int opt_len;
assert(handle->socket == INVALID_SOCKET);
/* Set SO_REUSEADDR on the socket. */
if (setsockopt(socket,
SOL_SOCKET,
SO_REUSEADDR,
(char*) &yes,
sizeof yes) == SOCKET_ERROR) {
uv__set_sys_error(loop, WSAGetLastError());
return -1;
}
/* Set the socket to nonblocking mode */
if (ioctlsocket(socket, FIONBIO, &yes) == SOCKET_ERROR) {
uv__set_sys_error(loop, WSAGetLastError());
return -1;
}
/* Make the socket non-inheritable */
if (!SetHandleInformation((HANDLE)socket, HANDLE_FLAG_INHERIT, 0)) {
uv__set_sys_error(loop, GetLastError());
return -1;
}
/* Associate it with the I/O completion port. */
/* Use uv_handle_t pointer as completion key. */
if (CreateIoCompletionPort((HANDLE)socket,
loop->iocp,
(ULONG_PTR)socket,
0) == NULL) {
uv__set_sys_error(loop, GetLastError());
return -1;
}
if (pSetFileCompletionNotificationModes) {
/* All know windowses that support SetFileCompletionNotificationModes */
/* have a bug that makes it impossible to use this function in */
/* conjunction with datagram sockets. We can work around that but only */
/* if the user is using the default UDP driver (AFD) and has no other */
/* LSPs stacked on top. Here we check whether that is the case. */
opt_len = (int) sizeof info;
if (getsockopt(socket,
SOL_SOCKET,
SO_PROTOCOL_INFOW,
(char*) &info,
&opt_len) == SOCKET_ERROR) {
uv__set_sys_error(loop, GetLastError());
return -1;
}
if (info.ProtocolChain.ChainLen == 1) {
if (pSetFileCompletionNotificationModes((HANDLE)socket,
FILE_SKIP_SET_EVENT_ON_HANDLE |
FILE_SKIP_COMPLETION_PORT_ON_SUCCESS)) {
handle->flags |= UV_HANDLE_SYNC_BYPASS_IOCP;
handle->func_wsarecv = uv_wsarecv_workaround;
handle->func_wsarecvfrom = uv_wsarecvfrom_workaround;
} else if (GetLastError() != ERROR_INVALID_FUNCTION) {
uv__set_sys_error(loop, GetLastError());
return -1;
}
}
}
handle->socket = socket;
if (family == AF_INET6) {
handle->flags |= UV_HANDLE_IPV6;
} else {
assert(!(handle->flags & UV_HANDLE_IPV6));
}
return 0;
}
int uv_udp_init(uv_loop_t* loop, uv_udp_t* handle) {
uv__handle_init(loop, (uv_handle_t*) handle, UV_UDP);
handle->socket = INVALID_SOCKET;
handle->reqs_pending = 0;
handle->activecnt = 0;
handle->func_wsarecv = WSARecv;
handle->func_wsarecvfrom = WSARecvFrom;
uv_req_init(loop, (uv_req_t*) &(handle->recv_req));
handle->recv_req.type = UV_UDP_RECV;
handle->recv_req.data = handle;
return 0;
}
void uv_udp_close(uv_loop_t* loop, uv_udp_t* handle) {
uv_udp_recv_stop(handle);
closesocket(handle->socket);
uv__handle_closing(handle);
if (handle->reqs_pending == 0) {
uv_want_endgame(loop, (uv_handle_t*) handle);
}
}
void uv_udp_endgame(uv_loop_t* loop, uv_udp_t* handle) {
if (handle->flags & UV__HANDLE_CLOSING &&
handle->reqs_pending == 0) {
assert(!(handle->flags & UV_HANDLE_CLOSED));
uv__handle_close(handle);
}
}
static int uv__bind(uv_udp_t* handle,
int family,
struct sockaddr* addr,
int addrsize,
unsigned int flags) {
int r;
DWORD no = 0;
if ((flags & UV_UDP_IPV6ONLY) && family != AF_INET6) {
/* UV_UDP_IPV6ONLY is supported only for IPV6 sockets */
uv__set_artificial_error(handle->loop, UV_EINVAL);
return -1;
}
if (handle->socket == INVALID_SOCKET) {
SOCKET sock = socket(family, SOCK_DGRAM, 0);
if (sock == INVALID_SOCKET) {
uv__set_sys_error(handle->loop, WSAGetLastError());
return -1;
}
if (uv_udp_set_socket(handle->loop, handle, sock, family) < 0) {
closesocket(sock);
return -1;
}
if (family == AF_INET6)
handle->flags |= UV_HANDLE_IPV6;
}
if (family == AF_INET6 && !(flags & UV_UDP_IPV6ONLY)) {
/* On windows IPV6ONLY is on by default. */
/* If the user doesn't specify it libuv turns it off. */
/* TODO: how to handle errors? This may fail if there is no ipv4 stack */
/* available, or when run on XP/2003 which have no support for dualstack */
/* sockets. For now we're silently ignoring the error. */
setsockopt(handle->socket,
IPPROTO_IPV6,
IPV6_V6ONLY,
(char*) &no,
sizeof no);
}
r = bind(handle->socket, addr, addrsize);
if (r == SOCKET_ERROR) {
uv__set_sys_error(handle->loop, WSAGetLastError());
return -1;
}
handle->flags |= UV_HANDLE_BOUND;
return 0;
}
int uv__udp_bind(uv_udp_t* handle, struct sockaddr_in addr,
unsigned int flags) {
return uv__bind(handle,
AF_INET,
(struct sockaddr*) &addr,
sizeof(struct sockaddr_in),
flags);
}
int uv__udp_bind6(uv_udp_t* handle, struct sockaddr_in6 addr,
unsigned int flags) {
return uv__bind(handle,
AF_INET6,
(struct sockaddr*) &addr,
sizeof(struct sockaddr_in6),
flags);
}
static void uv_udp_queue_recv(uv_loop_t* loop, uv_udp_t* handle) {
uv_req_t* req;
uv_buf_t buf;
DWORD bytes, flags;
int result;
assert(handle->flags & UV_HANDLE_READING);
assert(!(handle->flags & UV_HANDLE_READ_PENDING));
req = &handle->recv_req;
memset(&req->overlapped, 0, sizeof(req->overlapped));
/*
* Preallocate a read buffer if the number of active streams is below
* the threshold.
*/
if (loop->active_udp_streams < uv_active_udp_streams_threshold) {
handle->flags &= ~UV_HANDLE_ZERO_READ;
handle->recv_buffer = handle->alloc_cb((uv_handle_t*) handle, 65536);
assert(handle->recv_buffer.len > 0);
buf = handle->recv_buffer;
memset(&handle->recv_from, 0, sizeof handle->recv_from);
handle->recv_from_len = sizeof handle->recv_from;
flags = 0;
result = handle->func_wsarecvfrom(handle->socket,
(WSABUF*) &buf,
1,
&bytes,
&flags,
(struct sockaddr*) &handle->recv_from,
&handle->recv_from_len,
&req->overlapped,
NULL);
if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
/* Process the req without IOCP. */
handle->flags |= UV_HANDLE_READ_PENDING;
req->overlapped.InternalHigh = bytes;
handle->reqs_pending++;
uv_insert_pending_req(loop, req);
} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
/* The req will be processed with IOCP. */
handle->flags |= UV_HANDLE_READ_PENDING;
handle->reqs_pending++;
} else {
/* Make this req pending reporting an error. */
SET_REQ_ERROR(req, WSAGetLastError());
uv_insert_pending_req(loop, req);
handle->reqs_pending++;
}
} else {
handle->flags |= UV_HANDLE_ZERO_READ;
buf.base = (char*) uv_zero_;
buf.len = 0;
flags = MSG_PEEK;
result = handle->func_wsarecv(handle->socket,
(WSABUF*) &buf,
1,
&bytes,
&flags,
&req->overlapped,
NULL);
if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
/* Process the req without IOCP. */
handle->flags |= UV_HANDLE_READ_PENDING;
req->overlapped.InternalHigh = bytes;
handle->reqs_pending++;
uv_insert_pending_req(loop, req);
} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
/* The req will be processed with IOCP. */
handle->flags |= UV_HANDLE_READ_PENDING;
handle->reqs_pending++;
} else {
/* Make this req pending reporting an error. */
SET_REQ_ERROR(req, WSAGetLastError());
uv_insert_pending_req(loop, req);
handle->reqs_pending++;
}
}
}
int uv__udp_recv_start(uv_udp_t* handle, uv_alloc_cb alloc_cb,
uv_udp_recv_cb recv_cb) {
uv_loop_t* loop = handle->loop;
if (handle->flags & UV_HANDLE_READING) {
uv__set_sys_error(loop, WSAEALREADY);
return -1;
}
if (!(handle->flags & UV_HANDLE_BOUND) &&
uv_udp_bind(handle, uv_addr_ip4_any_, 0) < 0) {
return -1;
}
handle->flags |= UV_HANDLE_READING;
INCREASE_ACTIVE_COUNT(loop, handle);
loop->active_udp_streams++;
handle->recv_cb = recv_cb;
handle->alloc_cb = alloc_cb;
/* If reading was stopped and then started again, there could still be a */
/* recv request pending. */
if (!(handle->flags & UV_HANDLE_READ_PENDING))
uv_udp_queue_recv(loop, handle);
return 0;
}
int uv__udp_recv_stop(uv_udp_t* handle) {
if (handle->flags & UV_HANDLE_READING) {
handle->flags &= ~UV_HANDLE_READING;
handle->loop->active_udp_streams--;
DECREASE_ACTIVE_COUNT(loop, handle);
}
return 0;
}
static int uv__send(uv_udp_send_t* req, uv_udp_t* handle, uv_buf_t bufs[],
int bufcnt, struct sockaddr* addr, int addr_len, uv_udp_send_cb cb) {
uv_loop_t* loop = handle->loop;
DWORD result, bytes;
uv_req_init(loop, (uv_req_t*) req);
req->type = UV_UDP_SEND;
req->handle = handle;
req->cb = cb;
memset(&req->overlapped, 0, sizeof(req->overlapped));
result = WSASendTo(handle->socket,
(WSABUF*)bufs,
bufcnt,
&bytes,
0,
addr,
addr_len,
&req->overlapped,
NULL);
if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
/* Request completed immediately. */
req->queued_bytes = 0;
handle->reqs_pending++;
REGISTER_HANDLE_REQ(loop, handle, req);
uv_insert_pending_req(loop, (uv_req_t*)req);
} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
/* Request queued by the kernel. */
req->queued_bytes = uv_count_bufs(bufs, bufcnt);
handle->reqs_pending++;
REGISTER_HANDLE_REQ(loop, handle, req);
} else {
/* Send failed due to an error. */
uv__set_sys_error(loop, WSAGetLastError());
return -1;
}
return 0;
}
int uv__udp_send(uv_udp_send_t* req, uv_udp_t* handle, uv_buf_t bufs[],
int bufcnt, struct sockaddr_in addr, uv_udp_send_cb cb) {
if (!(handle->flags & UV_HANDLE_BOUND) &&
uv_udp_bind(handle, uv_addr_ip4_any_, 0) < 0) {
return -1;
}
return uv__send(req,
handle,
bufs,
bufcnt,
(struct sockaddr*) &addr,
sizeof addr,
cb);
}
int uv__udp_send6(uv_udp_send_t* req, uv_udp_t* handle, uv_buf_t bufs[],
int bufcnt, struct sockaddr_in6 addr, uv_udp_send_cb cb) {
if (!(handle->flags & UV_HANDLE_BOUND) &&
uv_udp_bind6(handle, uv_addr_ip6_any_, 0) < 0) {
return -1;
}
return uv__send(req,
handle,
bufs,
bufcnt,
(struct sockaddr*) &addr,
sizeof addr,
cb);
}
void uv_process_udp_recv_req(uv_loop_t* loop, uv_udp_t* handle,
uv_req_t* req) {
uv_buf_t buf;
int partial;
assert(handle->type == UV_UDP);
handle->flags &= ~UV_HANDLE_READ_PENDING;
if (!REQ_SUCCESS(req)) {
DWORD err = GET_REQ_SOCK_ERROR(req);
if (err == WSAEMSGSIZE) {
/* Not a real error, it just indicates that the received packet */
/* was bigger than the receive buffer. */
} else if (err == WSAECONNRESET || err == WSAENETRESET) {
/* A previous sendto operation failed; ignore this error. If */
/* zero-reading we need to call WSARecv/WSARecvFrom _without_ the */
/* MSG_PEEK flag to clear out the error queue. For nonzero reads, */
/* immediately queue a new receive. */
if (!(handle->flags & UV_HANDLE_ZERO_READ)) {
goto done;
}
} else {
/* A real error occurred. Report the error to the user only if we're */
/* currently reading. */
if (handle->flags & UV_HANDLE_READING) {
uv__set_sys_error(loop, err);
uv_udp_recv_stop(handle);
buf = (handle->flags & UV_HANDLE_ZERO_READ) ?
uv_buf_init(NULL, 0) : handle->recv_buffer;
handle->recv_cb(handle, -1, buf, NULL, 0);
}
goto done;
}
}
if (!(handle->flags & UV_HANDLE_ZERO_READ)) {
/* Successful read */
partial = !REQ_SUCCESS(req);
handle->recv_cb(handle,
req->overlapped.InternalHigh,
handle->recv_buffer,
(struct sockaddr*) &handle->recv_from,
partial ? UV_UDP_PARTIAL : 0);
} else if (handle->flags & UV_HANDLE_READING) {
DWORD bytes, err, flags;
struct sockaddr_storage from;
int from_len;
/* Do a nonblocking receive */
/* TODO: try to read multiple datagrams at once. FIONREAD maybe? */
buf = handle->alloc_cb((uv_handle_t*) handle, 65536);
assert(buf.len > 0);
memset(&from, 0, sizeof from);
from_len = sizeof from;
flags = 0;
if (WSARecvFrom(handle->socket,
(WSABUF*)&buf,
1,
&bytes,
&flags,
(struct sockaddr*) &from,
&from_len,
NULL,
NULL) != SOCKET_ERROR) {
/* Message received */
handle->recv_cb(handle, bytes, buf, (struct sockaddr*) &from, 0);
} else {
err = WSAGetLastError();
if (err == WSAEMSGSIZE) {
/* Message truncated */
handle->recv_cb(handle,
bytes,
buf,
(struct sockaddr*) &from,
UV_UDP_PARTIAL);
} if (err == WSAEWOULDBLOCK) {
/* Kernel buffer empty */
uv__set_sys_error(loop, WSAEWOULDBLOCK);
handle->recv_cb(handle, 0, buf, NULL, 0);
} else if (err != WSAECONNRESET && err != WSAENETRESET) {
/* Serious error. WSAECONNRESET/WSANETRESET is ignored because this */
/* just indicates that a previous sendto operation failed. */
uv_udp_recv_stop(handle);
uv__set_sys_error(loop, err);
handle->recv_cb(handle, -1, buf, NULL, 0);
}
}
}
done:
/* Post another read if still reading and not closing. */
if ((handle->flags & UV_HANDLE_READING) &&
!(handle->flags & UV_HANDLE_READ_PENDING)) {
uv_udp_queue_recv(loop, handle);
}
DECREASE_PENDING_REQ_COUNT(handle);
}
void uv_process_udp_send_req(uv_loop_t* loop, uv_udp_t* handle,
uv_udp_send_t* req) {
assert(handle->type == UV_UDP);
UNREGISTER_HANDLE_REQ(loop, handle, req);
if (req->cb) {
if (REQ_SUCCESS(req)) {
req->cb(req, 0);
} else {
uv__set_sys_error(loop, GET_REQ_SOCK_ERROR(req));
req->cb(req, -1);
}
}
DECREASE_PENDING_REQ_COUNT(handle);
}
int uv_udp_set_membership(uv_udp_t* handle, const char* multicast_addr,
const char* interface_addr, uv_membership membership) {
int optname;
struct ip_mreq mreq;
/* If the socket is unbound, bind to inaddr_any. */
if (!(handle->flags & UV_HANDLE_BOUND) &&
uv_udp_bind(handle, uv_addr_ip4_any_, 0) < 0) {
return -1;
}
if (handle->flags & UV_HANDLE_IPV6) {
uv__set_artificial_error(handle->loop, UV_ENOSYS);
return -1;
}
memset(&mreq, 0, sizeof mreq);
if (interface_addr) {
mreq.imr_interface.s_addr = inet_addr(interface_addr);
} else {
mreq.imr_interface.s_addr = htonl(INADDR_ANY);
}
mreq.imr_multiaddr.s_addr = inet_addr(multicast_addr);
switch (membership) {
case UV_JOIN_GROUP:
optname = IP_ADD_MEMBERSHIP;
break;
case UV_LEAVE_GROUP:
optname = IP_DROP_MEMBERSHIP;
break;
default:
return uv__set_artificial_error(handle->loop, UV_EINVAL);
}
if (setsockopt(handle->socket,
IPPROTO_IP,
optname,
(char*) &mreq,
sizeof mreq) == SOCKET_ERROR) {
uv__set_sys_error(handle->loop, WSAGetLastError());
return -1;
}
return 0;
}
int uv_udp_set_broadcast(uv_udp_t* handle, int value) {
BOOL optval = (BOOL) value;
/* If the socket is unbound, bind to inaddr_any. */
if (!(handle->flags & UV_HANDLE_BOUND) &&
uv_udp_bind(handle, uv_addr_ip4_any_, 0) < 0) {
return -1;
}
if (setsockopt(handle->socket,
SOL_SOCKET,
SO_BROADCAST,
(char*) &optval,
sizeof optval)) {
uv__set_sys_error(handle->loop, WSAGetLastError());
return -1;
}
return 0;
}
int uv_udp_open(uv_udp_t* handle, uv_os_sock_t sock) {
WSAPROTOCOL_INFOW protocol_info;
int opt_len;
/* Detect the address family of the socket. */
opt_len = (int) sizeof protocol_info;
if (getsockopt(sock,
SOL_SOCKET,
SO_PROTOCOL_INFOW,
(char*) &protocol_info,
&opt_len) == SOCKET_ERROR) {
uv__set_sys_error(handle->loop, GetLastError());
return -1;
}
if (uv_udp_set_socket(handle->loop,
handle,
sock,
protocol_info.iAddressFamily) < 0) {
return -1;
}
return 0;
}
#define SOCKOPT_SETTER(name, option4, option6, validate) \
int uv_udp_set_##name(uv_udp_t* handle, int value) { \
DWORD optval = (DWORD) value; \
\
if (!(validate(value))) { \
uv__set_artificial_error(handle->loop, UV_EINVAL); \
return -1; \
} \
\
/* If the socket is unbound, bind to inaddr_any. */ \
if (!(handle->flags & UV_HANDLE_BOUND) && \
uv_udp_bind(handle, uv_addr_ip4_any_, 0) < 0) { \
return -1; \
} \
\
if (!(handle->flags & UV_HANDLE_IPV6)) { \
/* Set IPv4 socket option */ \
if (setsockopt(handle->socket, \
IPPROTO_IP, \
option4, \
(char*) &optval, \
sizeof optval)) { \
uv__set_sys_error(handle->loop, WSAGetLastError()); \
return -1; \
} \
} else { \
/* Set IPv6 socket option */ \
if (setsockopt(handle->socket, \
IPPROTO_IPV6, \
option6, \
(char*) &optval, \
sizeof optval)) { \
uv__set_sys_error(handle->loop, WSAGetLastError()); \
return -1; \
} \
} \
return 0; \
}
#define VALIDATE_TTL(value) ((value) >= 1 && (value) <= 255)
#define VALIDATE_MULTICAST_TTL(value) ((value) >= -1 && (value) <= 255)
#define VALIDATE_MULTICAST_LOOP(value) (1)
SOCKOPT_SETTER(ttl,
IP_TTL,
IPV6_HOPLIMIT,
VALIDATE_TTL)
SOCKOPT_SETTER(multicast_ttl,
IP_MULTICAST_TTL,
IPV6_MULTICAST_HOPS,
VALIDATE_MULTICAST_TTL)
SOCKOPT_SETTER(multicast_loop,
IP_MULTICAST_LOOP,
IPV6_MULTICAST_LOOP,
VALIDATE_MULTICAST_LOOP)
#undef SOCKOPT_SETTER
#undef VALIDATE_TTL
#undef VALIDATE_MULTICAST_TTL
#undef VALIDATE_MULTICAST_LOOP